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Just Passing Through
 Post subject: Kind of a shame
     
         
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Missing since: 24 Jan 2008
Notes left: 73
Last seen at: Netherlands (I'm Irish though)
I watched this movie again last night, but first I watched the extra features on the DVD. And I got to thinking about how absolutely full of detail the costumes are. And then I felt a bit sad watching the movie, because it is so darkened and fixed with CGI, that you can't really see a lot of the immense detail that wen't into the costumes in the first place.

I mean, the Grey child ( or whatever you want to call it) was a full body suit, down to the feet, with a swelled stomach and extensive paint to create this mottled skin effect- but you just don't see it in the movie. Just imagine the hours it took to create those effects. I know, I know Silent Hill is supposed to be dark, but I just felt we could have had a better look at some of the monsters. Just my opinion ^^

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Historical Society Historian
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Missing since: 12 Aug 2006
Notes left: 1775
Last seen at: Rhode Island
I agree on the grey children, you don't see much of them at all because of the fast action scene they're in but I don't see this probly with any other creature in the movie so I'm not upset at all with it.


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My Bestsellers Clerk
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Missing since: 03 Feb 2007
Notes left: 395
I'm more dissapointed over the fact that instead of giving the monsters any kind of medaphorical significance they are just reduced to being mutated townspeople (watch the special features and the director states this). They just pulled monsters and scenes out of the game that they thought looked cool. Pyramid head had no place in the movie. Neither did the laying figure.

The nurses shouldn't have been bunched up like that either. It made an awesome scene that reminded me of trying to sneak in the dark in the first games hospital but it shouldn't have been their only scene.

And as far as the whole "burn the witch" thing...wtf?


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Just Passing Through
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Missing since: 04 Sep 2007
Notes left: 116
Last seen at: inside the wall of the lakeview hotel
Ashmodean wrote:
And as far as the whole "burn the witch" thing...wtf?


yeah, that kind of made the rest of the movie ass-backwards, didn't it? it does suck that they felt the need to cgi over everything though... here is the pyramid without cgi..

[spoiler]Image[/spoiler]

where does the apron stop and he start?

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Historical Society Historian
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Missing since: 27 Aug 2003
Notes left: 12943
Last seen at: The Wand'ring Wood
Please don't post a picture that big without putting it behind a spoiler tag. It's gigantic and annoying. Plus it stretches out the page. I've edited it for you but please be more aware in the future.

Also, in reference to the apron, I believe it's a stylistic choice and not one to get too fussy about.

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Hope House Careworker
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Missing since: 21 Nov 2006
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Last seen at: Oslo, Norway
There was a lot of effort put in the monsters, I saw the bonus material too and I enjoyed every second of it. I just want to say that they did the right thing, put some real actors in suits and then put some CGI over. It helped a lot bringing them too life, I have serious problems with movies like "I am legend" where it was all CGI and therefore looked very fake.

I was also very amazed about all the detail put in the monsters, but even though a lot of the work remains hidden in the dark scenes I still think that what was visible really helped a lot.

I was also a bit bummed when I found out that Pyramid Head was in the movie where he really had no purpose, which is one of the reasons they cornered themselves...
Aside from that I think that everything regarding the monsters is brilliant. I really loved the nurses (but just in the movie, I don't like that they are being used in the games now).

As for the burning the witch thing, I didn't care too much about it. I guess they needed a way to explain why they [spoiler]burned Alessa. Honestly I can't even remember why they burned her in the game since it's been so long XD [/spoiler]


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Just Passing Through
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Missing since: 04 Sep 2007
Notes left: 116
Last seen at: inside the wall of the lakeview hotel
krist,
sorry about the picture size, i'll find something more appropriately sized in the future... but on the upside, it does show off the fx people's work pretty nicely...

chrism, the reason in the game is
[spoiler] the cult burned her after she started showing independence and went against the wishes of the order, because once she was incapacitated, they could let the power inside her (the only part they really wanted) grow without her own will messing things up. as you can tell from the game and movie, they failed miserably.[/spoiler]

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there's not too many kids, just the wrong people having them


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RESPECT
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Missing since: 19 Jul 2003
Notes left: 19401
Last seen at: #lfk
>the reason in the game is . . .
Um, no.

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. . . AND THAT'S THAT.


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Rosewater Park Attendant
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Missing since: 06 Mar 2008
Notes left: 1438
Last seen at: Colonia Claudia Ara Agrippinensium
Ashmodean wrote:
Pyramid head had no place in the movie. Neither did the laying figure.


I agree about P-head. The laying figure however, was a new monster in the 'series' and he did actually symolize something. He was the janitor of the school, and made use of Alessa sexually. When Alessa spread her deepest nightmare, he was one of the first she punished.

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Historical Society Historian
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Missing since: 12 Aug 2006
Notes left: 1775
Last seen at: Rhode Island
No. Are you sure you got the monsters right? The lying figures were what spit "acid" all over Cybil, the Janitor was.....well, the janitor in the stall.

The lying figures in the movie were I guess made to represent people who mutated from the toxins from the coal fires.


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Rosewater Park Attendant
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Missing since: 06 Mar 2008
Notes left: 1438
Last seen at: Colonia Claudia Ara Agrippinensium
LanceS133 wrote:
No. Are you sure you got the monsters right? The lying figures were what spit "acid" all over Cybil, the Janitor was.....well, the janitor in the stall.

The lying figures in the movie were I guess made to represent people who mutated from the toxins from the coal fires.


My mistake.

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Historical Society Historian
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Missing since: 02 May 2006
Notes left: 1937
LanceS133 wrote:
No. Are you sure you got the monsters right? The lying figures were what spit "acid" all over Cybil, the Janitor was.....well, the janitor in the stall.

The lying figures in the movie were I guess made to represent people who mutated from the toxins from the coal fires.


Actually, the only reason I could think of why the Lying Figures were included in the movie was that Gans needed a monster that could be up and about in the "fog" world. The underground coal mine fires were implied in the movie to have commenced some time after Alessa awakened her powers in Brookhaven Hospital and sucked the townspeople into the alternate version of Silent Hill (this in Gucci's narration that search and rescue operations turned up unsuccessful as a lot of the bodies were missing)

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Historical Society Historian
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Missing since: 24 Jun 2007
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the funny thing about all of that - no one who hasn't played SH is going to be looking for symbolism in the monsters, and nearly everyone who has played the games doesn't like the certain monsters being placed there due to the "symbolism" not sticking to konami's original ideas.

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My Bestsellers Clerk
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Missing since: 03 Feb 2007
Notes left: 395
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Actually, the only reason I could think of why the Lying Figures were included in the movie was that Gans needed a monster that could be up and about in the "fog" world.


I've read and listened to a few interviews with him and he makes it quite obvious that his only concern was visual appeal and to make the movie feel like the game through using familiar camera tricks, visuals, and sounds.

He completely missed what really makes Silent Hill special. I didn't care that it didnt fit with the games or that he replaced Harry with Rose or changed some names and roles but he didn't leave the philosophy intact. What actually makes Silent Hill Silent Hill just seemed to go over his head.

All in all I did enjoy the movie as it stands alone from the games.


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Just Passing Through
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Missing since: 27 Mar 2008
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Last seen at: USA
I thought the movie was ok. Honestly, pretty much any movie based on a game is going to be different. The Resident Evil movies were so radically spun off, it was almost unrecognizable. Never mind Bloodrayne or Hitman.

It was pretty much what I thought it was going to be. A gory, dark film made to appeal to a large audience, even those that never played Silent Hill.

The main thing that I did not like was the whole name changes, the story hacks and lack of anything familiar except Cybil. Where did they come up with all this? Why didn't they use Harry? The film was just ok. I bought it.

I guess that says something.

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"What is THIS? What are these...things! Why won't you leave me alone?!"


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Cafe5to2 Waitress
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Missing since: 31 Mar 2008
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watched it, good effects, scary at times, prefer game, gans did not do justice to the games

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Subway Guard
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Missing since: 16 Nov 2005
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Last seen at: Southeast of Greenwich...somewhere sandy.
>watched it, good effects, scary at times, prefer game, gans did not do justice to the games

That was the point though. The movie was a stand alone. Gans did the atmosphere justice as well as the creatures. The story deviated massively from the original storyline, however I liked that about the movie.

Gans did better justice with the film than most could have done. I am glad to see that he is making the sequel. I am also glad to see that he will have a new writer for the flick.

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My Bestsellers Clerk
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Missing since: 03 Feb 2007
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That was the point though. The movie was a stand alone. Gans did the atmosphere justice as well as the creatures. The story deviated massively from the original storyline, however I liked that about the movie.

Gans did better justice with the film than most could have done. I am glad to see that he is making the sequel. I am also glad to see that he will have a new writer for the flick.


Exactly. If you take the movie on it's own for what it is it is a great movie. Just does not fit with the games at all.


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Just Passing Through
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Missing since: 25 Apr 2008
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Last seen at: Brookhaven Hospital
I disagree about Pyramid Head. I believe he was in the movie for the same reason he was in SH2, in the role of Punisher. When the Otherworld spreads over Silent Hill, he hunts down those outside the protection of the church and punishes them accordingly. I believe he is the one who chains up the miners with barbed wire on the fences. When he tore off that girl's skin, her body resembled a laying figure. To me this fits with my own personal theory that the Silent Hill in the movie is a kind of pergatory. Where no one truely "dies" because they are already dead, they are simply changed, over time or due to Alessa/Pyramid Head into what they truely are inside their dark hearts - monsters. This Silent Hill is Alessa's personal Hell playground, where she can take out her vengence on those who did her so much wrong.

This is just my pov. Feel free to discuss.


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Just some thoughts here and I know this isn't the right thread for it... but I just can't grasp the idea that anyone would think Pyramid Head made any kind of sense in this movie... it was fan service plain and simple... Sadly they didn't realize that the vast majority of true Silent Hill fans are smarter then your average gamer, and you know what I mean.

So, why do I think this.... Pyramid in SH 2 was a direct representation of the antagonist personnel demons and repressed feelings. He was punishing himself.

If Pyramid Head is a Punisher via Alessa... why would he blindly strike out after Rose, seeing as she is Alessa's chance of ultimate Retribution? That would make zero sense. The Muscular/ 7 foot tall version makes me think of a fucked up He-Man Figure... He doesn't manifest as someone's personnel fears. He just felt horrible tacked on.... Though I was still excicted to see him on the big screen... I would have rather waited for when it made sense.... or if he was adapted to fit in more with the
Punisher aspect that you mentioned, with features more fitting to that.

As far as the visual aspects are concerned... this is where the movie absolutely shines... If in now other area they got this right. It's brilliant. Aside from some of the choices for the He-Man Pyramid Head.


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