But that's what I mean when I say "don't ignore it." I mean you have to take it into account. Because in this particular instance, the story has been influenced by a game design decision. You can't just not take that into account.Lemex wrote:I don't ignore it, don't get me wrong. I just don't take it into account when I consider what the game points to in terms of story.
No, it's both. How could it possibly be "neither?" Are you suggesting that it simulteneously exists for multiple reasons and for no reason?Lemex wrote:So it's both and neither?
Well, for the record I agree that the good ending is probably the best fit. But to say it's "the only possible" ending is going too far; this is a subjective question, so by definition it can't be "the only possible answer." Besides, the guidebook isn't 100% clear, so there is room for doubt, if you really need a 100% clear answer the only way you're gonna get it is by going straight to the original creators and asking them.Lemex wrote:I'm sorry, what is your ultimate point? Are you still disputing the proposition that Good is the only possible ending? I honestly can't work out what you are arguing right now.
But that's beside the point. The point I've been trying to make for the last 5-6 pages is that the red liquid has nothing to do with what's canon, and I will continue to assert that. I still think it's the result of someone reading meaning in a place where there is none. To think that it's somehow a clue left by the creators as to what's canon is wishful thinking.
Well, it's relevant because you kept insisting that the puzzle/battle needs to be examined only as a piece of narrative, not a game mechanic, because it is "important to the narrative." So have you changed your mind about that?Ryantology wrote:But, I'm not ignoring its application as a gameplay device.
In a story sense, Harry will never know he can save Cybil with the liquid. In a gameplay sense, a person playing blind, which is the intention, will be just as ignorant as Harry.
I think you want me to admit that it has more to do than with just the story. I've never argued otherwise, but I don't see why that's relevant and why we're still talking about it.
We don't have to keep talking about it if you don't want to... that's up to you.