Leviathanapsu wrote:
Reviewing the maps from the games vs the larger overmap, I am surprised I didn't notice some of the mistakes. I don't know that I agree with the assessment of where Weis vs Simmons street is in that second image, when compared to the map of the first game.
I said approximately, but you have to admit it is pretty close (allowing for the issues with the differently scaled maps).

Leviathanapsu wrote:
Other than that, looks like a good call. The dock issue and pretty much everything from SH:H, I resolved as him having never been in SH directly. At best passing through so things were based on his mis-memory. Whenever I get around to fixing some of the other minor issues, I will probably try to resolve some of these things as well though.
Whatever you do, don't try to reconcile the differences. Pick one or the other, 2007 Silent Hill or 1976-1983 Silent Hill. SilentResi tried to reconcile the differences and ended up with a map set in some sort of weird twilight zone that made even
less sense.
I'd pick 1976-1983 Silent Hill because that's the one we have more information on. We don't know anything about how far down Toluca Lake stops or if it continues.

So, I advise reverting the whole lake area back to land as in
the original map.
KiramidHead wrote:
There's going to be some inconsistencies, since Double Helix cut Sagan Street in half and deleted Wein Street entirely for some reason.
I wouldn't call them inconsistencies. There has been some time allowed for development and geographic change.
If there had been a game set a few years before
Homecoming with the exact same map as the first
Silent Hill then you might have a point, but the last time we saw that area was twenty-four years ago. And the town is still inhabited.
The Adversary wrote:
In a dream I had last night, I reconciled the map discrepancies with a beautiful theory. Naturally, I've forgotten all of it except that I devised a theory to explain the discrepancies. . . . Bummer.
Toluca Lake receding inland was due to advanced erosion and the area that is underwater was actually reclaimed land.
The "steady decline" of tourism turned into a sharp decline.
Shops and stores went out of business due to this sharp decline in tourism.
The town was offered the opportunity to be host to a penitentiary and accepted, having been a penal colony in the past.
Attention to the CBD was refocused further north/south, or shifted to an entirely different area.
Those are my personal explanations for Central Silent Hill in
Homecoming.