Can't believe you forgot who gave you that sweet stuffI got the 3D model of PH as well from someone on another forum and plan to use it as the main basis for a sculpted figure as well.
WOW. Did you manually delete the extra edges in Maya/MAX to get a quad edgeflow or did you just re-topologize the mesh in ZBrush?Yea, I used the in game model but had to clean it up first so it would subdivide properly
It's funny too because I was going to do the same thing you are: Detail him in ZBrush and have him 3D printed. Only problem is a 3D print job is stupid-expensive.
Oh, and the Great Knife he's holding in the meshes you guys have: I made that