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Silent Hill Heaven • View topic - Silent Hill 5: Cons (What you don't like)
 
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Cafe5to2 Waitress
 Post subject: Re: Silent Hill 5: Cons (What you don't like)
     
         
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^ Agreed, UndeadFishtank, since the damn thing was in your face every other door you went through.


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Woodside Apartments Janitor
 Post subject: Re: Silent Hill 5: Cons (What you don't like)
     
         
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Just Passing Through
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When his life was ruined, his family killed, his farm destroyed, Job knelt down on the ground and yelled up to the heavens, "Why god? Why me?" and the thundering voice of God answered, "There's just something about you that pisses me off."
Stephen King


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Hope House Careworker
 Post subject: Re: Silent Hill 5: Cons (What you don't like)
     
         
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I don't think he was implying that Resident Evil controls are better than Silent Hill's. Just that they were different.

A lot of people actually happened to like the controls, and as far as I know this is one of the few things that people actually did like, so obviously they aren't as awkward or God-awful as you're trying to say they are.

I agree that the battle system and camera angle are my least favorite things about the game, but I can still enjoy the game. I think if the focus was less on combat the game would've been received better. Or maybe it wouldn't have because "Team Silent" didn't make it.

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Historical Society Historian
 Post subject: Re: Silent Hill 5: Cons (What you don't like)

Missing since: 12 Feb 2009
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UndeadFishtank. Spreading his hate for the Homecoming game since 2010.

You have 109 posts, like 100 of 'em are for this thread, right here. You hate the fuckin' game, we get it. We already got it, and we will get it again. Do you know what it looks like? That you feel the need to bitch about something just for the sake of it. Does it make you feel better?

Bitching about the loading screens, for example. How ridiculous. . .
Who cares if they didn't changed Alex's design in the loading screen? It's a fucking loading screen. . . Many games doesn't even have an image, just a "Now Loading" text and nobody bitches about it.

Sometimes I ask myself if some of you already ran out of ideas to bitch and then you just pick on the little ones (or some random things, like how "the crack on the floor was horrible") to vent your "frustrations". . .


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Historical Society Historian
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Missing since: 27 Aug 2010
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^Maybe he just hated it THAT much. :D
If he's one of those people who isn't good at debating, he's just going to stick with something he's positively certain about. I'm actually surprised that people even notice things like that. I wasn't expecting anyone to "notice" me until I'd been here a year or so, because this forum is so big.
I'm just gonna skip all the other stuff I feel about Homecoming in this post, too. It's not really the worst game ever made, but it's definitely not the best Silent Hill by any means. It's actually my least favorite (pretty much.)

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Just Passing Through
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Just Passing Through
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Missing since: 17 Dec 2010
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When his life was ruined, his family killed, his farm destroyed, Job knelt down on the ground and yelled up to the heavens, "Why god? Why me?" and the thundering voice of God answered, "There's just something about you that pisses me off."
Stephen King


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Just Passing Through
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Banana peel monsters -.-

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Subway Guard
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I also found stupid the development pictures in the loading screens; I think I wrote something about it here...

The thing is... If the only fail of the game would be the development pics I wouldn't complain about it but... It is just a plus besides all the other things that annoy me so much...

It's like to find a loading screen in Resident Evil 2 with a pic of Eliza Walker...


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Just Passing Through
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Historical Society Historian
 Post subject: Re: Silent Hill 5: Cons (What you don't like)

Missing since: 12 Feb 2009
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Just Passing Through
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When his life was ruined, his family killed, his farm destroyed, Job knelt down on the ground and yelled up to the heavens, "Why god? Why me?" and the thundering voice of God answered, "There's just something about you that pisses me off."
Stephen King


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Subway Guard
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^ So, umm . . . about Homecoming ... yeah, I didn't like it, cause, the story didn't hold very much interest for me after the first hour and by the end of the game I really didn't care about what happened to the characters or anything, there wasn't enough development put into them. Curtis was one character at the beginning and another character at the end.

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Just Passing Through
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Missing since: 17 Dec 2010
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_________________
When his life was ruined, his family killed, his farm destroyed, Job knelt down on the ground and yelled up to the heavens, "Why god? Why me?" and the thundering voice of God answered, "There's just something about you that pisses me off."
Stephen King


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Subway Guard
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Missing since: 02 Aug 2005
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Another thing that I didn't like was that all the symbolism is about the main plot of the game... You don't find so many WTF stuff like the other games (Except the prison)


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Historical Society Historian
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Missing since: 15 Jan 2005
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My biggest problem w/ Homecoming was this:

LIGHTING

It was completely obliterated in this game. It was demolished. Stomped, danced and spat upon. So many times in the game is was far too dark to even see anything. All I was often looking at, especially in the Silent Hill Underground area, was darkness. I couldn't see anything. I would fight by doing nothing but button mashing and listening to the sounds to try and keep Alex relatively close to the Order Soldiers. Even in cutscenes is was too dark too see. In the final cutscene w/ Elle, Alex looks back at Elle from the shadows and doesn't even look human anymore. His face is highlighted in such a way that it appears ragged, aged and creature-like. Other times, such as the first meeting between Elle and Alex, the oppressive atmosphere is almost totally lost by the blinding grey. It is so bright I wonder why the characters are no squinting like I am.

I thought the lighting most of the time through the orange Otherworld was not bad. It was all washed out, spread out and ultimately the play between light and dark was more then tolerable to look at. Not to say that I liked it, I just didn't hate it. There was only one scene that I know of that I ABSOLUTELY LOVED from the lighting aspect. Yes, the graphics are sloppy and unpolished, but the lighting was beautiful in this cutscene. The under lighting paired w/ the cloaking shadows played perfectly together. Alex in the spot light as Josh runs away into the total darkness, nothing but a shadow by Alex's backlighting. Fantastic. In fact this entire scene is amazing. It is my favorite cutscene of the entire game. The way Alex is under the microscope, tight close ups on his (sadly unmoving) face, showing the (complete lack of) emotions play across his face as his offering is rejected and his brother runs away into the darkness, away from the protector. Amazing.



Other than lighting, my problems w/ the storyline abound. I really, REALLY liked the base story of the brothers. I really felt attached to Alex, more ways then I care to go into, but I very much played the older protector to the younger sibling I love dearly. I adore the idea of the intended sacrifice accidentally killing the golden child. I've never seen anything quiet like that and it was very thought-provoking. BUT when they through in the added bonus of being crazy and the story of Silent Hill, it is shot to hell. It is beaten about the head, neck and face. Over and over. There was nothing w/n the original Cultic ideology that called for the sacrifice, other then super special situation to bring god to life, not just keep it from getting all pissy. There is the fact that Alex has so many opportunities to die, but doesn't. He almost drowns at 8 yet Doc Fitch risks his life to save him. Why would Doc Fitch risk his life to save Alex if 1) Alex is doomed to die anyway and 2) Doc Fitch is going to have to off his kid in a couple yr.s? On top of that, why was Josh not accepted? He was killed (conveniently) the way the Shepard Family agreed to kill their children. In the special alter room, it says something like "We the Shepard Family do.... by means of water." or something to that effect. It doesn't say that the parents have to physically drown the child--and even if it does, the Holloway family didn't follow it word for word either. Judge Holloway doe not hang Nora but strangled her. So if the Holloway Family took certain liberties, why were the Shepard Family not allowed to do so?

The more I look at the plotine's finer details, the more holes I seem to be finding.

It comes down, to me, this game would be so much better as a stand alone game, completely removed from the SH universe. It just tries so hard to fit in and fails miserable. And I say that w/ all the love I have for the game.


OH and BTW. I keep getting the goddamn Drowning Ending WHICH DOESN'T MAKE ANY FUCKING SENSE AT ALL! That ending is stupid. He is in his current clothes but... it takes place before--you see where I am going? Fuck you, his parents didn't deserve forgiveness. It ain't something you just get to ask for on you death bed and are granted, at least not in my eyes.

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Historical Society Historian
 Post subject: Re: Silent Hill 5: Cons (What you don't like)

Missing since: 12 Feb 2009
Notes left: 8073
^ It's because you kill his mother and because you don't forgive his father, if I'm not wrong. Try something different and you'll get another ending. . . . .


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Just Passing Through
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Missing since: 25 Jan 2011
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Didn't really like fighting the Order members, and didn't like how it says "Turn off your flashlight and enemies won't see you" only seems to work on Nurses, so that tip was pointless.
Also i'm not a big fan of the multiple ending thing, I usually like a solid canon ending, but from what I can tell all SH games are like this so no biggy.


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Just Passing Through
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Missing since: 22 Jul 2010
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