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Silent Hill Heaven • View topic - Silent Hill 5: Cons (What you don't like)
 
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Just Passing Through
 Post subject: Re: Silent Hill 5: Cons (What you don't like)
     
         
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Woodside Apartments Janitor
 Post subject: Re: Silent Hill 5: Cons (What you don't like)
     
         
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Missing since: 30 Mar 2009
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Just Passing Through
 Post subject: Re: Silent Hill 5: Cons (What you don't like)
     
         
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- the story (too simple)
- implementation of the "monsters"
- gore (doesnt fit for silent hill!)
- a bit too much movie adapted style

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Just Passing Through
 Post subject: Re: Silent Hill 5: Cons (What you don't like)
     
         
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Missing since: 18 Dec 2010
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Things I didn't like where.....

Pyramid Head - No reason to be there.

Wheeler - Useless he is one of the reasons this game isn't as good as it could have been.

The ending

Too many movie refrences.

Game felt well made up till the mid/ end felt rushed towards the end.


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Just Passing Through
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Missing since: 21 Dec 2008
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Just started playing through this again lately (STILL waiting for the HD remakes of 2,3 an 4 on PSN!grrrr)
anyway i just wanna say i really think some of the ideas in homecoming are great
but for all the great ones theres a ton of bad ones (we all know what they are)
but do you think some of the bad ones are due to konami pushing them forward?
im thinking more towards the cosmetic side
e.g the reused movie references (nurses,pyramid head the actual town etc)
sorry if this has been discussed before
if so ignore me =)


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Just Passing Through
 Post subject: Re: Silent Hill 5: Cons (What you don't like)
     
         
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Missing since: 17 Dec 2010
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I doubt Konami would have pushed them to make it look like the (shit) movie.

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When his life was ruined, his family killed, his farm destroyed, Job knelt down on the ground and yelled up to the heavens, "Why god? Why me?" and the thundering voice of God answered, "There's just something about you that pisses me off."
Stephen King


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Historical Society Historian
 Post subject: Re: Silent Hill 5: Cons (What you don't like)
     
         
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Missing since: 27 Aug 2010
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Was I the only person who could actually see anything in Homecoming? Except for you-know-where? Really, I was the only person who played the game and could actually see? Fascinating!

But, seriously....the lighting wasn't as bad as everyone said it would be. I was expecting half of the game to be pitch black from the way everyone was harping on it. Do you remember how dense the fog was in the streets of 3 after you actually made it to Silent Hill? Smaller "level" I know, but nobody ever dogs on that....

And yes, it's pretty painful to have to defend Homecoming.........

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Just Passing Through
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Missing since: 21 Dec 2008
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Just Passing Through
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Missing since: 17 Dec 2010
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Last seen at: Double R Diner

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When his life was ruined, his family killed, his farm destroyed, Job knelt down on the ground and yelled up to the heavens, "Why god? Why me?" and the thundering voice of God answered, "There's just something about you that pisses me off."
Stephen King


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Just Passing Through
 Post subject: Re: Silent Hill 5: Cons (What you don't like)
     
         
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Missing since: 08 Mar 2010
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I liked Homecoming, but there were several things that really ticked me off.

1) Glitches
I hit this glitch in the sewers before the Siam battle. I actually had to restart the entire game. Later, online, I found that this is a common glitch. Though SH4 had the Walter-walking-in-circles glitch, at least that was harmless to the gameplay. This really frustrated me.

2) Inventory
I hated how the most powerful healing item was on top and if you released the inventory button, it used the item automatically. I would waste the best healing item for absolutely no reason.

3) Story
They had real potential here with a solider going to Silent Hill, but for some reason, they chose not to follow through with it very well. I liked the idea of sacrifices, but in the end, it was a huge let down. Plus, I didn't feel the connection between me and the characters like other games.

4) Graphics
I was a bit disappointed. For something on the PS3, I expected better graphics than the previous installments.

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Subway Guard
 Post subject: Re: Silent Hill 5: Cons (What you don't like)
     
         
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Missing since: 20 Jul 2004
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^uh, the graphics are better than the previous games. if anything, you're arguing art direction, but the graphics in Homecoming are clearly better. the only thing that i'll say was piss poor in SH:H were certain textures on characters (like hair), and this was mainly a problem for the women. the only character that stuck out like a sore thumb to me was Curtis. he just looked... odd.

The lighting wasn't really bad in the game, it just required you to have your TV settings perfectly adjusted to see the game as it's meant to be seen. i remember when i first got Homecoming, i could barely see anything. then i adjusted my TV's brightness/contrast and noticed that i had them turned down WAY too low.


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Just Passing Through
 Post subject: Re: Silent Hill 5: Cons (What you don't like)

Missing since: 15 May 2011
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The new game is lacking,blood and darkness. Also miss the killing stomp. The game mimics the movie as the world changes. But I liked that. The movie ruled. Yes I own and have played every game in the series on PS systems.


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Just Passing Through
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Missing since: 15 May 2011
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Just Passing Through
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Missing since: 08 Mar 2010
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Historical Society Historian
 Post subject: Re: Silent Hill 5: Cons (What you don't like)
     
         
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Missing since: 26 Mar 2010
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Cafe5to2 Waitress
 Post subject: Re: Silent Hill 5: Cons (What you don't like)
     
         
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Missing since: 29 Jan 2008
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Besides the combat, some wonky textures (oh god, Judge Halloway, your face and hair), and the fact that every single monster got a cinematic reveal, I honestly have to say one thing I didn't like and that disappointed me (perhaps irrationally) was that in promotional and supplementary material there was this perceived connection between Alex and Mary.

Originally they had the same spelling of the last name, I believe, and myself and several others were thinking while trailers were still going around that, perhaps, Alex was Mary's brother. Thus, Alex was also James' brother-in-law. I was sad this was stopped midway through development (any sort of connection to Mary was dropped even though it was touched upon in one of Alex's supplemental journals, I believe) and there was no connection there at all. It made me kind of sad. I was hoping for another neat little connection like how in SH4 James' father is the owner of the apartment building. Could that mean Henry and James saw each other once or twice in passing? That's neat.

It's minor, I realize, but I already touched on what I didn't like in detail in another thread here so I didn't want to sound like a broken record.

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Just Passing Through
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Missing since: 08 Mar 2010
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Subway Guard
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Just Passing Through
 Post subject: Re: Silent Hill 5: Cons (What you don't like)

Missing since: 31 Dec 2009
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Last seen at: Lebanon, Pennsylvania
My main gripes were with the hyper-sexualized nurses (they seemed out of place), Alex being too powerful in melee combat, and the fan-fiction caliber story. Oh, and the Order showing up. Fuck them.

Those were my only gripes, but they're enough to take the game down a few pegs in my opinion. I didn't have a problem with the lighting. The only part that I can remember being close to being too dark was the hotel. And really, that was kind of the point. The oppressive darkness added to the atmosphere, and never really interfered with my ability to navigate the area.

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Just Passing Through
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Missing since: 25 Jul 2011
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The inventory system is the only problem I have with this game. The fact that it copies some stuff from the movie makes it even better like the transition to the otherworld.


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