Trailer from German Magazine DVD
Moderator: Moderators
Trailer from German Magazine DVD
http://www.youtube.com/watch?v=3M4Gng2I3Ms
(Thanks to Rage of the www.silenthill5.net forums for uploading to a website, I uploaded it to youtube)
(Thanks to Rage of the www.silenthill5.net forums for uploading to a website, I uploaded it to youtube)
- Blacklabel
- Just Passing Through
- Posts: 53
- Joined: 12 Jul 2006
- nur_ein_tier
- Rosewater Park Attendant
- Posts: 1422
- Joined: 22 Jul 2005
- Gender: Trans male
- Location: room 302
- Contact:
It looks not too bad, but i still don't like the otherworld shifts.
quick and dirty translation of video (I'm bored, lol):
An old saying says, "all paths lead to Rome." For friends of video games,the paths lead elsewhere, namely, to Silent Hill. Here you see scenes from Silent Hill 5 for the Xbox 360 and PS3. This time it's being designed by an American studio called the Collective instead of from Konami. The inspiration for SH5 was mainly the acclaimed second installment of the series. The protagonist is a war veteran named Alex Shepherd who is in a hospital due to a war injury. The traumatised Alex has problems to cope with because of his experiences. He has a dark vision in the hospital that his young brother is in danger. So he goes back to his hometown of Shepherd's Glen to check things out. Unfortunately, he's too late. When he finds his mother, his brother and father has disappeared off the face of the earth. Though this part takes place in Shepherd's Glen, of course most of the game takes place in Silent Hill, where you see many familiar faces and the nurses without faces. To make things more dynamic they have completely reworked things. It's possible to use new combo moves instead of awkwardly beating on things. You can throw enemies out the window. In contrast with the last installment, SH4 The Room, Sh5 will be more like the classic installments of the series. That means you follow a linear storyline and discover the secrets of the town piece by piece. Of course the parellel dimension is again a very important part of the game. The graphic effect where the otherworld changes is taken directly from the film and gives a look at the blood red and rusty world that is underneath the reality. With the Havoc-Physics-Engine, thing get more and more realistic. For example, when you run into a chair, it will fall over. Ha. You can use this in the buildings to distract enemies.Unfortunately our trip to Silent Hill ends here because that's all the footage we have. Until the release in 2009 we'll be reporting about SH5.
quick and dirty translation of video (I'm bored, lol):
An old saying says, "all paths lead to Rome." For friends of video games,the paths lead elsewhere, namely, to Silent Hill. Here you see scenes from Silent Hill 5 for the Xbox 360 and PS3. This time it's being designed by an American studio called the Collective instead of from Konami. The inspiration for SH5 was mainly the acclaimed second installment of the series. The protagonist is a war veteran named Alex Shepherd who is in a hospital due to a war injury. The traumatised Alex has problems to cope with because of his experiences. He has a dark vision in the hospital that his young brother is in danger. So he goes back to his hometown of Shepherd's Glen to check things out. Unfortunately, he's too late. When he finds his mother, his brother and father has disappeared off the face of the earth. Though this part takes place in Shepherd's Glen, of course most of the game takes place in Silent Hill, where you see many familiar faces and the nurses without faces. To make things more dynamic they have completely reworked things. It's possible to use new combo moves instead of awkwardly beating on things. You can throw enemies out the window. In contrast with the last installment, SH4 The Room, Sh5 will be more like the classic installments of the series. That means you follow a linear storyline and discover the secrets of the town piece by piece. Of course the parellel dimension is again a very important part of the game. The graphic effect where the otherworld changes is taken directly from the film and gives a look at the blood red and rusty world that is underneath the reality. With the Havoc-Physics-Engine, thing get more and more realistic. For example, when you run into a chair, it will fall over. Ha. You can use this in the buildings to distract enemies.Unfortunately our trip to Silent Hill ends here because that's all the footage we have. Until the release in 2009 we'll be reporting about SH5.
- alessas angel
- Brookhaven Receptionist
- Posts: 847
- Joined: 23 Sep 2007
- Location: alchemilia
- Contact:
- nur_ein_tier
- Rosewater Park Attendant
- Posts: 1422
- Joined: 22 Jul 2005
- Gender: Trans male
- Location: room 302
- Contact:
- nur_ein_tier
- Rosewater Park Attendant
- Posts: 1422
- Joined: 22 Jul 2005
- Gender: Trans male
- Location: room 302
- Contact:
- Mis Krist.
- Historical Society Historian
- Posts: 12943
- Joined: 27 Aug 2003
- Location: The Wand'ring Wood
That's the beauty of the Havoc physics engine. You can do so many little things with it.Krist. wrote:Thank you for translating!
Honestly that small blurb made it sound REALLY fascinating... I love the idea of an interactive SH, based upon your movements and the environment. Throwing enemies out the window? Badfuckingass. Sometimes I want to do more than bust a cap.
I'm offended by political correctness.
- Numb Body01
- Historical Society Historian
- Posts: 3954
- Joined: 06 Jan 2004
- Location: Barcelona, Spain
- Contact:
-
- My Bestsellers Clerk
- Posts: 318
- Joined: 14 Apr 2006
- Location: Old Silent Hill
- Numb Body01
- Historical Society Historian
- Posts: 3954
- Joined: 06 Jan 2004
- Location: Barcelona, Spain
- Contact:
- Mis Krist.
- Historical Society Historian
- Posts: 12943
- Joined: 27 Aug 2003
- Location: The Wand'ring Wood
-
- My Bestsellers Clerk
- Posts: 318
- Joined: 14 Apr 2006
- Location: Old Silent Hill
- Krysta
- Woodside Apartments Janitor
- Posts: 1096
- Joined: 29 May 2006
- Gender: Male
- Location: Mormons HQ
HammeringInMyHead wrote:By now, it's lokking incredible
Tbh its far from incredible. Graphic is similar maybe bit better than SH3 PC in hi res. Also the toilet shift looks very very pathetic, from the technical point of view. It could be more 'juicy'. My impression about the technical aspect of the game is still soso'ish