SHH hidden/weird stuff, memos etc.

Poor Alex ... his momma don't seem to like him much. We wonder why in here ...

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clips
Woodside Apartments Janitor
Posts: 1241
Joined: 21 May 2010

Post by clips »

I like Asphyxia's design...i actually liked all of the boss designs...tho the pics of smog didn't translate very well in terms of overall texture....smogs's lungs and insides were too colorful..ingame...i was expecting something along the lines of what's seen at the near top pf this page.

I initially didn't think we could get texture quality ingame like that, but after seeing games like batman AA i'm sure we could've gotten a smog model like the one i just described...great thread...
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nur_ein_tier
Rosewater Park Attendant
Posts: 1422
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Post by nur_ein_tier »

Yeah the smog looked a bit psychedelic in game, I dunno.

Some concept arts and other random pics:
Image
Feral 1
Feral 2
Feral 3
Asphyxia
Elle
Judge concepts
Josh
Alex pic
Judge 2
Judge again
Judge
Alex pic
Siam
Smog
Travis
Smog 2
Smog 3
Smog 4
Smog 5
worm
ImageImage
Camhacks & stuff: SH1 | SH2 | SH3 | SH4 | SHSM | FaceBook | YouTube
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paladin181
Subway Guard
Posts: 1541
Joined: 15 May 2008
Gender: Male
Location: Right behind you

Post by paladin181 »

I initially didn't think we could get texture quality ingame like that, but after seeing games like batman AA i'm sure we could've gotten a smog model like the one i just described...great thread...
The Smog's lungs were made BRIGHT FUCKING FLUORESCENT GLOWING GREENISH-YELLOW because the play testers didn't immediately pick up that that was its weak point. Thank you, modern gaming for having to make everything so painfully obvious for the typical retards who pick up controllers these days.
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