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How did you like Homecoming
FUCK YEAH HOMECOMING 8%  8%  [ 8 ]
That was pretty cool! 16%  16%  [ 16 ]
It was okay, sure. 37%  37%  [ 37 ]
Meh. 17%  17%  [ 17 ]
Please don't make me play it again! 7%  7%  [ 7 ]
KILL IT WITH FIRE 16%  16%  [ 16 ]
Total votes : 101
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Gravedigger
 Post subject: Re: Who else was disappointed by Homecoming?
     
         
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Missing since: 05 Aug 2010
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Skele wrote:
nah, not at all Aura, i was actually joking. i just thought it was silly for mikefile to say we should blame Homecoming for not liking Shattered Memories

I said that the exaggerated combat of Homecoming may had had a small influence on deciding whether to put a combat option or not, not that the whole Homecoming game is culpable for the making of SM. I was ironical when I said to SPRINGS02 to blame Homecoming for it. You should read more carefully to avoid pulling things out of context.

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Brookhaven Receptionist
 Post subject: Re: Who else was disappointed by Homecoming?
     
         
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Missing since: 02 May 2010
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Anyone else notice we have reached AND exceeded the Flamewar Threshhold?


Knoe what I think? In order of awesomeness, SH goes:

Silent Hill
Silent Hill 2
Silent Hill 4: The Room
Silent Hill 3
Shattered Memories
Origins
Homecoming

Because SHSM *was* a good game, if judged by non-Silent Hill standards.

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Gravedigger
 Post subject: Re: Who else was disappointed by Homecoming?
     
         
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WelcomeToNowhere wrote:
Because SHSM *was* a good game, if judged by non-Silent Hill standards.

I don't understand why people don't find SHSM good from the.. let's call it Silent Hill point of view, or the way you said it- SH standards? There were drastical, but really drastical changements in SM, I get that. However, the innovations are completely correlated with these standards.

SH4 had also drastical changements, hell, SH2 had drastical changements for not containing the cult scenario, but it just didn't get noticed because of its early stages. So will it be told that they were not compatible with the SH standards? Not.
If the reason stands behind the lack of the cult scenario, then I'm sorry, but it's really BS. SH2 does also not contain any events connected to the cult. So? Does that mean anything? ... No! It's one of the most favourite games between fans.

People maybe don't appreciate SM's reality because of being too real, with a lack of mistery and the supernatural.. But SM simply straightens this reality fact. I believe every SH contains this reality, it's just that it's better covered and not shown through the end, like SH2 or SHSM.

In other words, I believe SM COMPLETELY satisfies the SH standards.

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Historical Society Historian
 Post subject: Re: Who else was disappointed by Homecoming?
     
         
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I was mainly disappointed cause there wasn't enough ammo.
I basically used melee weapons throughout the whole game and then used all my ammo to blast the final boss.
I like GUNS when I play.
Other that that, it was alright.

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Brookhaven Receptionist
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mikefile wrote:
WelcomeToNowhere wrote:
Because SHSM *was* a good game, if judged by non-Silent Hill standards.

I don't understand why people don't find SHSM good from the.. let's call it Silent Hill point of view, or the way you said it- SH standards? There were drastical, but really drastical changements in SM, I get that. However, the innovations are completely correlated with these standards.

SH4 had also drastical changements, hell, SH2 had drastical changements for not containing the cult scenario, but it just didn't get noticed because of its early stages. So will it be told that they were not compatible with the SH standards? Not.
If the reason stands behind the lack of the cult scenario, then I'm sorry, but it's really BS. SH2 does also not contain any events connected to the cult. So? Does that mean anything? ... No! It's one of the most favourite games between fans.

People maybe don't appreciate SM's reality because of being too real, with a lack of mistery and the supernatural.. But SM simply straightens this reality fact. I believe every SH contains this reality, it's just that it's better covered and not shown through the end, like SH2 or SHSM.

In other words, I believe SM COMPLETELY satisfies the SH standards.


I'm real happy for ya, an' I'mma let ya finish, but I gotta disagree wit' ya.

SHSM was a good game, but it deviated severely from the franchise. It wasn't the "No-Cult" thing, either--that was actually kinda refreshing.

The challenging puzzles, that feeling of shocked awe and fear when a boss showed up, the nervousness of wandering around a haunted town, even the ability to fight back--all were omitted from the game, leaving it feeling decidedly removed from the series.

But it was still better than that steaming pile Homecoming. Homecoming wasn't a horror game, not even thrilling or particularly fun. Rage-inducing, certainly, but not fun.

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Historical Society Historian
 Post subject: Re: Who else was disappointed by Homecoming?
     
         
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WelcomeToNowhere wrote:
The challenging puzzles, that feeling of shocked awe and fear when a boss showed up, the nervousness of wandering around a haunted town, even the ability to fight back--all were omitted from the game, leaving it feeling decidedly removed from the series.


Puzzles is about all I can really agree with.

Feeling shocked and in awe is subjective in the first place, but there were plenty of times in the game that allowed for the player to feel that. It just didn't happen to occur during a boss fight.

Traversing a haunted town? That's there. Sure, not so much in the same way or degrees as previous games, but what about the static figures that run away, phone calls, and imagery from the phone's camera? Not to mention the whole ice world.

Does fighting back really fit?
I see people complaining more often than not that silent hill shouldn't force you to fight enemies (see homecoming). The thing that separates it from other games like Resident Evil is the more flight than fight push the games have. At least, going off of what other people say. This one's highly debatable, but do you see my point?


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Historical Society Historian
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Quote:
SHSM was a good game, but it deviated severely from the franchise.


Judging by Origins and Homecoming, this is a good thing. Face it, the original Silent Hill formula is stale as hell.

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Historical Society Historian
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^Not when it's executed well, origins and and homecoming failed to do this.

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Subway Guard
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"Not when it's executed well, origins and and homecoming failed to do this."

yeah, but this is all subjective. it's why i believe that no matter what the fanbase will always be split on each new game, because what's important in a SH game isn't the same for everyone. it's why some people love SHSM, yet others (like me) hate it...Downpour will be no exception, even though i once thought it would be.


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Historical Society Historian
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SPRINGS02 wrote:
^Not when it's executed well, origins and and homecoming failed to do this.


It's quite likely that it's impossible to execute well because it's the sort of structure you can only do so many times and still be effective. You can only do the same atmosphere so many times before it gets old and uninspired; you can only do the Silent Hill-ish plot so many times without "ripping off" earlier plot threads ("Another person looking for a relative that probably has a dark secret, laaaame"), and so on and so forth, and you can't really spice things up into originality without changing things so drastically that people bitch that it's not Silent Hill anymore. (SH4, Homecoming, Shattered Memories...)

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Gravedigger
 Post subject: Re: Who else was disappointed by Homecoming?
     
         
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^That, and I believe that Origins did not fail at all. I see it as a final touch of the old school Silent Hill atmosphere- not because of being drained by the end, but I simply didn't find the next part worthy of it (Homecoming). So I believe that the last perfect drop of the SH potion has been used within Origins. There was no more left for Homecoming.

However, not to be so pessimistic, I will say that Homecoming had a small role in the making of SH because it finally came to their mind that that's not how it works with SH. And if you watch closely, no matter the success SM achieved, Homecoming stimulated them to make something new. However, with this "new", "the opposite" also came to knock on the door. Nobody can't deny that there was a tiny bit of SHH stimulus that helped SM in making most of the things opposite from Homecoming. I'm referring to:

* the imitation of ancient models (SH models)- Homecoming did everything to revive the original SH experience. Many guess that the role-model was SH2 (the protagonist's repressed crime- killing his loved one, final boss fight with its manifestation, the presence of a hidden motif- jealousy/hate, figures that embody his pain and suffering--> ex. smog- a cheap copy of the lying figure, boss fight with the other characters's victims, also subservient to remorse, boss fight with a murder not feeling remorse: ex. Curtis <---> Eddie ). Moreover, it contained the aggressiveness of SH3 (and a main cult-leading character that shows in most of the previous games --> Dahlia, Claudia and Walter in a sort of way, although he was more a leader of his own world.. however the same function assumes Margaret). The child abuse scenario is present, very similiar to SHO- both parents (except Richard) willing to murder their sons (Lilian's lunacy - catatonic state <----> Helen's lunacy- schizophrenia; Adam's grief leading to death <----> Richard's grief leading to suicide). Neverless Double Helix copying their school assignemnt, SHSM did completely the opposite (from the style point of view- regardless the reimagening thing) by making it in a whole new universe. Climax got rid of the cult scenario with its rituals, the God theme and the rusty Otherworld. In the end, the plot is completely cleared from any unreal happenings contraddicting Homecoming in which, neverless Alex's lunacy revelation there are still some unreal (by unreal I mean supernatural happenings) things left to be clarified.

*combat- while SHH contained an exaggerated combat, SM got completely rid of it.

*commerciality- Homecoming was really commercial- quality graphics wins over the plot, the making of the real old-fashioned SH experience into a brand, etc.. SM was not influenced at all by this commerciality, in fact, they used the PS2 platform --> plot wins over graphics.

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Cafe5to2 Waitress
 Post subject: Re: Who else was disappointed by Homecoming?
     
         
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I think a lot of it is a case of not liking things because they're different. I will admit, however, I was extremely wary and biased to all three games prior to their release because I hadn't been overtly impressed with them and, let's face it: they were different and I was scared. That's what it boils down to, right?

I'll say this, though; What Shattered Memories and Homecoming failed in as far as scary, tense, Silent Hillish atmosphere was more than made up by 0rigins' level of atmosphere. 0rigins felt like a Silent Hill game. Alternatively, 0rigins failed hard in the story department (in my opinion, I can't speak for anyone else) but Homecoming and Shattered Memories had really good stories (Shattered Memories in particular). So, it's going to be divided across the board anyway. Hell, it's even divided across the board with the Team Silent games; people still hate 4 like it kicked their dog, people hated 3 when it first game out.

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Subway Guard
 Post subject: Re: Who else was disappointed by Homecoming?
     
         
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mikefile, you are aware that development for Shattered Memories started before Homecoming was released, right? so Please stop using Homecoming as a "reason for" so much, it's quite ridiculous. Plus, there's plenty of people who will disagree with your opinions about Origins.


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Brookhaven Receptionist
 Post subject: Re: Who else was disappointed by Homecoming?
     
         
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I don't know... SH4TR was innovative (and I LOVED the music), SH3 brought that special something of a lost innocent, and SHSM had that "devoted father searching for his daughter" motif, but Origins was just kind of a rehash of previous titles with very little plot expansion, and Homecoming was a glorified hack-and-slash. Ergo, "bitter disappointment."

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Gravedigger
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^(Skele) Reading comprehension fail again.
I was thoroughly explaining about the very small stimulus Homecoming caused, as I stated 2 times before.
Skele wrote:
mikefile, you are aware that development for Shattered Memories started before Homecoming was released, right?

Firstly, the development for SM started as a simple reimagining of SH1 with better graphics. It was later decided to make a changement. Secondly, Homecoming = 2008, SM=2009 - one year difference. See?
Skele wrote:
there's plenty of people who will disagree with your opinions about Origins.

It's really a dumb and illogical statement. It's like saying many people will disagree the glass is half full, and that instead it's half empty. These kinds of pointless arguments lead to nowhere.

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Historical Society Historian
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Quote:
Firstly, the development for SM started as a simple reimagining of SH1 with better graphics.


No.

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BlackFire2 wrote:
I thought he meant the special powers of her vagina.


Last edited by AuraTwilight on 07 Jun 2011, edited 1 time in total.

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Just Passing Through
 Post subject: Re: Who else was disappointed by Homecoming?

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I said it was OK and I stand by that vote. I felt it was better than "meh". After all, it was pretty much what I had expected. I knew going in that they were going to borrow from the movie, because, from a business standpoint, it just makes sense to do so. I knew the combat was going to play a much larger role because 1) The main character was a soilder [SPOILER](or at least, thinks he is) [SPOILER]. It just makes more sense and 2) Because I've been listening to SH fanboys/girls bitch about the "clunky" combat system for a long time at that point. I personally had no problem with the combat system (in any of the games including SHH), but hey, that's just me.
It never really shocked me or surprized me, but neither did it disappoint me. It was almost exactly what I thought it would be.
It was certainly more enjoyable than SHSM, that's for damn sure!
But again, that's just me.


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Subway Guard
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No mikefile, a lot of people on this site thought Origins wasn't a very good game. im not just making "a dumb and illogical statement," i'm going by what i've seen posted from the fanbase here.

and stop insulting my reading comprehension! I haven't said one word about how poor your grammar is.


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Historical Society Historian
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No one liked 0rigins... at least no one is willing to admit it publicly. There may be a few closet 0rigins fans around here, but I doubt it.

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Historical Society Historian
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Missing since: 26 Mar 2010
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Harrys_Girl wrote:
No one liked 0rigins... at least no one is willing to admit it publicly. There may be a few closet 0rigins fans around here, but I doubt it.

snakesonaplane certainly liked it.
At least, they liked Travis a lot, haha.


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