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Just Passing Through
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Missing since: 23 Sep 2009
Notes left: 2
Definitely scarier with it on. It creates a lot more tension.

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Reload from inventory, reload from inventory, reload from inventory, reload from inventory, huh? Out of ammo!?! Ahhhhhhhhhhhhhhhhhhhhhhhhhhhhh
Phew. It was only a dream...


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Subway Guard
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Missing since: 19 May 2009
Notes left: 1543
Last seen at: Some random piece of land enclosed by imaginary lines drawn on a map based on past conflict results.
With!

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Just Passing Through
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Missing since: 06 Oct 2009
Notes left: 121
I had the radio off last night, I thought it was creepy, but I had that situation late in the game.


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SHH Staff Writer
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Missing since: 15 Feb 2008
Notes left: 1124
Last seen at: A place between here and there
For me it's somewhat scarier with the radio on. The anticipation of hearing the radio and knowing a monster's nearby that I may or may not be able to see makes me more scared than a monster just suddently bumping into me.

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Cafe5to2 Waitress
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Missing since: 14 Apr 2009
Notes left: 172
Last seen at: Redmond, Washington
Agreed with the "On" count. It's a lot like the visual static, it's extra noise. The fact that it's purely indistinct garble helps create unease.

Without the radio it's just "Oh hey a mannequin just standing there peacefully minding its own business."

With the radio on it becomes "OH SHIT A MANNEQUIN LURKING IN THE DARK WTF IS THAT NOISE IN MY EAR I'M SO CONFUSED!?"

And then you run into a wall in blind panic.

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I feel sorry for Henry. Here we have, this good-looking, even-mannered, sharp-dressed young single man, but who gets the fangirls wet? The weirdo serial killer with a soul-crushing Oedipal Complex and bad hygiene, or the dickhead priest with greasy hair and nasty teeth. - Alone in the town


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My Bestsellers Clerk
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Missing since: 12 Jul 2009
Notes left: 381
Last seen at: New Zealand
The radio sounded much freakier in the first game.

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If each mistake being made is a new one, then progress is being made.


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Cafe5to2 Waitress
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Missing since: 22 Jun 2008
Notes left: 276
Last seen at: Silent Hill, trying to find my TARDIS.
Haoie wrote:
The radio sounded much freakier in the first game.


Hehe, to me it didn't even sound like a radio in the first game.


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Woodside Apartments Janitor
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Missing since: 19 Sep 2007
Notes left: 1030
Last seen at: Brisbane, Australia.
SpaceProg wrote:
Haoie wrote:
The radio sounded much freakier in the first game.


Hehe, to me it didn't even sound like a radio in the first game.


Agreed. It sounded like an alarm clock that would ring in Harry's pocket when enemies are near. :lol:

H+

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"Everything above your neck's going to be a fine red mist" - Sniper (Team Fortress 2).


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Gravedigger
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Missing since: 30 Nov 2006
Notes left: 552
Last seen at: Wish I knew
It's definately more exciting and scary with the radio on :shock:

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Cafe5to2 Waitress
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Missing since: 03 Jul 2009
Notes left: 262
Last seen at: Arkham Asylum
It's a lot scarier with the radio off.

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"The truth is rarely pure and never simple" - Oscar Wilde


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Woodside Apartments Janitor
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Missing since: 19 Sep 2007
Notes left: 1030
Last seen at: Brisbane, Australia.
MistahJ wrote:
It's a lot scarier with the radio off.


Really? Why, in your view, is that so?

H+

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"Everything above your neck's going to be a fine red mist" - Sniper (Team Fortress 2).


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Just Passing Through
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Missing since: 24 May 2009
Notes left: 64
Either way, I'm freaked out.

With the radio, the static just drives me insane and makes me nervous that something is near me.

Without the radio, sometimes something will just pop out of nowhere and then I get a little jumpy D:

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Cafe5to2 Waitress
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Missing since: 14 Apr 2009
Notes left: 172
Last seen at: Redmond, Washington
Once, in Silent Hill, my radio just started working, and it was Weird Al. I was frightened.

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I feel sorry for Henry. Here we have, this good-looking, even-mannered, sharp-dressed young single man, but who gets the fangirls wet? The weirdo serial killer with a soul-crushing Oedipal Complex and bad hygiene, or the dickhead priest with greasy hair and nasty teeth. - Alone in the town


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Historical Society Historian
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Missing since: 12 Feb 2009
Notes left: 8073
I never played any of the games with the Radio off, but I guess that I wouldn't want to try it out.


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Rosewater Park Attendant
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Missing since: 25 Mar 2009
Notes left: 1345
Last seen at: Ann Arbor, Michigan
I'm not really scared by creature horror, so the radio on or off has zero effect on how scary the monsters are. I'm simply not scared of them either way. There are two exceptions in Silent Hill 2 though: 1) the mannequins, how they just stand still waiting for you is rather disturbing, which is more effective when the radio is off since you won't be expecting it, and 2) the cockroaches, because they make that sound like some kind of demon toy being wound up.

While it wouldn't be much of a video game, I'd be much more scared if the town was abandoned entirely. As in no monsters, no other characters, just the protagonist and an empty town. That would terrify the poop out of me.


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RESPECT
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Missing since: 19 Jul 2003
Notes left: 19452
Last seen at: #lfk
I prefer the game w/ radio on and music off.

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. . . AND THAT'S THAT.


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Brookhaven Receptionist
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Missing since: 29 Oct 2008
Notes left: 775
I play with the radio on, partially 'cause I dislike jump scares. I'd say that I'm jumpier when I play without the radio, but more creeped out when I'm playing with it on.

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Just Passing Through
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Missing since: 29 Sep 2009
Notes left: 99
MMY wrote:
I prefer the game w/ radio on and music off.


Hmmm it never occurred to me to turn the music off...that certainly sounds interesting.

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The Heart is heaven but the Mind is Hell. - Tom Waits


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Just Passing Through
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Missing since: 19 Nov 2008
Notes left: 70
Last seen at: Silent Hill
In my opinion, I think the radio is an important thing in Silent Hill. I have played other horror video games and I have to say, in silent hill, the radio make me feel nervous and sometimes scared (specially if it's my first time and I don't know what's going to happen). Because, something that silent hill have that I love a lot is the "you hear but you don't see" thing. And the radio helps in that. I remember when I played for the first time SH2 and I really listen to the radio and didn't saw any monsters around me, but I knew they were there... but where? It's amazing lol.


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Just Passing Through
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Missing since: 27 Jan 2008
Notes left: 141
Last seen at: Omnipresent
I tried leaving it on, but it didn't really add anything for me.
When I did turn it on, I set it to a very low volume.

Turning the music off worked for me, but just for SH3, and not always.

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We entered Winter once again
Naked, freezing from my breath
Neath the lid all limbs tucked away
This coffin is your abode from now
and onwards


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