The Apartments

James got a letter. From a dead person. Oh dear.

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Killer Raven

Post by Killer Raven »

James' father was of no importance in SH2
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rusted
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Post by rusted »

well, maybe is a FUTURE reference
[img]http://static.flickr.com/87/217061285_729e113c4a_o.jpg[/img]

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Killer Raven

Post by Killer Raven »

They still had no idea at the time of SH 2's production that they would include James' father in SH4, or any SH game.
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Post by rusted »

how do you know that?
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Post by Killer Raven »

For 1, as I said, his father was of no importance. They also didn't even plan on making SH4 a SH game, meaning Franks character wouldn't have of been in it.
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rusted
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Post by rusted »

Killer Raven wrote:For 1, as I said, his father was of no importance. They also didn't even plan on making SH4 a SH game, meaning Franks character wouldn't have of been in it.
damn it... i forgot that. True. my brain it's not woking well these days.
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easteralex
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Post by easteralex »

easteralex wrote:SInce there is a topic liek this I have a question:"I saw one of the Silent Hill 2 trailers,I think it was the E3 or teaser whatever it was I saw the PH walk with the Great Knife while James was in a room with no door,was that in the apartments?"
If you don't get the question it mean's how the hell did the Pyramid appear in the hallway's(Not the part you go to the north and see a wall with the Pyramid Head)and hunt's James?
[img]http://upload8.postimage.org/176858_e0de4d4faf6070e030b51a7fadd6f281/james_mary.jpg[/img]
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December Man
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Post by December Man »

To be honest, I dont think there's any deep meaning behind it.
You just have to go through it to get to the other streets. Its used to introduce other characters, including PH, and thats it, really.
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Post by swedish »

The Lost Carol wrote:Could the apartments also be a reference to James' father, who owns the apartment building from 4? Hence it would be a more subtle reference that is revealed in later games, but something nonetheless....
Heh, now we're overanalyzing. :)
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Post by Goodnight »

Considering SH4 was not originally a Silent Hill game, that seems highly implausible.
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Post by amphreded »

Goodnight wrote:Considering SH4 was not originally a Silent Hill game, that seems highly implausible.
Even if that's true, there's no guarantee that Frank wasn't planned for future SH2 reference.
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Post by AnneMarie »

They could have something to do with James' subconscious. I used to have dreams that I was in a house and kept discovering all these rooms I didn't know were there.

Turns out, from what I learned from info from ControlFreak, that the rooms represent the subconscious, and the dreamer is trying to search deeply into it.

Makes sense considering the story of SH2.
Oh, another blocked door... Oh, another blocked door... Oh, another blocked door... Oh, another blocked door................ Locked. F*** it.
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lisbent
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Post by lisbent »

i think your totally on point about that! james is unlocking memories in the upper levels of his subconcious untill he encounters PH (guilt of murdering his wife), he then succesfully represses PH into the murky waters of delusion as james dosent want to remember just yet...

thats how i see it anyways, sorry if i didnt make sense.
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Post by pepazdepa »

AnneMarie wrote:They could have something to do with James' subconscious. I used to have dreams that I was in a house and kept discovering all these rooms I didn't know were there.

Turns out, from what I learned from info from ControlFreak, that the rooms represent the subconscious, and the dreamer is trying to search deeply into it.

Makes sense considering the story of SH2.
yep, my words. You kinda said it all, clever girl :) .

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Post by Anonymous »

Let's see, in BAR NEELY'S you find a map that marks the location of the key and the location of the entrance to Woodside Apartments. In Woodside, you encounter Eddie and PH, one them might've left that map to lead James through the apartments. I doubt it's Eddie who did it, since they seem to be unfamiliar with eachother; or so they act. It might've been PH who put it there to lead James into the apartments, if PH now is made up from James' mind. But it could also be that Baldwin guy who wrote on the window in the bar. The map might just've been something James' mind conjured up, he "Felt" like going there, or saw no other way. Then again, maybe Team Silent just threw that in to help new players.
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Isa
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Post by Isa »

Sorry to drag up an old thread, but I've been mulling this over all freakin' day. Don't kill me.
AnneMarie wrote:They could have something to do with James' subconscious. I used to have dreams that I was in a house and kept discovering all these rooms I didn't know were there.

Turns out, from what I learned from info from ControlFreak, that the rooms represent the subconscious, and the dreamer is trying to search deeply into it.

Makes sense considering the story of SH2.
I agree with this idea entirely. It sounds reasonable, and interesting. But it raises questions... If it's true, even if it's not true, then is there significance in the fact that there are two apartment buildings, and the two different apartments are nearly connected? Or the fact that you get into Blue Creek by jumping in through a window? If the buildings are arranged like that in reality, I doubt the people living in that apartment feel very secure, knowing someone can get into their home from the obsolete fire escape door...

I'm not good at figuring out these kinds of things. I'll be honest, I'm slow. I'm hoping someone else has some insight that'll stop my curiosity from questioning these things.

Since the topic is technically about the apartments as a whole, I have other questions.

Between rooms 101 and 102 in Woodside (I think), where you meet Eddie, there is a hallway leading to a stairwell door which doesn't open. Nearby there's some graffiti on the wall that reads 'TO HELL' and something else on the opposite wall (possibly GO?), and seems to point to that useless door. What's that about?
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Post by Oddish »

I think you're SUPPOSED to drag up old threads, that's kind of why that Quicklinks thingy is there.

And I'd say there are two explanations for that useless door: one is that the themes of death and madness and damnation seem to be very prevalent in and around Silent Hill; much of it takes place in prisons and mental institutions, blod and corpses are all over, and James is reminded several times that his very immortal soul may be in dire jeopardy.

Second, you might see Silent Hill itself as a sort of "elevator shaft" between the world we know and hell itself: the misty town is the first step down, and the alternate places that James keeps finding himself in are one level lower. Maybe if James went through that door, he'd fall all the way to the bottom...
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Post by lbsword »

well, you see a dead guy in front of a TV.

Like when james watches the tape
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Post by Elfhawk »

I've started thinking that the apartments represent James' early life with Mary, before she was diagnosed, and how in James' mind that time is tainted, both by Mary's disease and by his behavior. Notice how there are signs of actual abandonment of the buildings--boarded up doors, graffiti? I think that may show that this normal domestic life was eventually abandoned by James when there was no longer any hope of restoring it. But I could be wrong.
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Isa
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Post by Isa »

Thanks, guys.

I know you see the body in the chair and I do believe it's James, at least an illusion of him, foreshadowing if you will... But it didn't mean much to me apartment-wise. You also find at least two bodies resembling James lying around South Vale, and if you run past the Historical Society there's one more... Although I didn't examine that one much, as it was dark when I found it. Still, I'm assuming it follows suit.
Elfhawk wrote:I've started thinking that the apartments represent James' early life with Mary, before she was diagnosed, and how in James' mind that time is tainted, both by Mary's disease and by his behavior. Notice how there are signs of actual abandonment of the buildings--boarded up doors, graffiti? I think that may show that this normal domestic life was eventually abandoned by James when there was no longer any hope of restoring it. But I could be wrong.
You, my friend, have never lived in an actual slummy apartment. They look EXACTLY like that. x3

Seriously though, I think you could be right. I mean... I sniffed around the apartments quite a bit on my last play. The room where you find Mary's clothes is pretty much immaculate, except for those mannequin parts lying around. After that, though, the farther in you go, the worse it seems to get. The corridor in which you find Eddie and my mystery 'TO HELL' message seems to be the worst, though. That's where the graffiti is bad (and legible) and the doorways are boarded off instead of just the windows. Of course, earlier on there are doorways filled in with cement... That must mean something.

And then there's always the butterfly room, room 202. If that's not a Mary reference, I dunno what is. I pretty much understand what the butterflies represent, it's that hole I'm questioning. (And the weird ass noise that plays when you stand by it.)
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