Anyone else more than slightly disappointed in this game?
Moderator: Moderators
The puzzles were medium at best, I didn't find myself writing down numbers like I Had to in silent hill's 2 and 3. But still the puzzles were unique, and certainly more intelligent then the one's in sh4 the room.. hell sh4 didn't have any puzzle except for the one in the circular water prison, if you can really call that a puzzle. Don't get me wrong sh4 was still a decent game, but they really dumbed that one down puzzle wise. But sh origins kinda brought back some of that original puzzle solving splendor.
The only way for evil to continue, is for good men to do nothing!!!!
- Liquid Snake
- Just Passing Through
- Posts: 77
- Joined: 26 Jun 2008
Yeah I agree, sh2's puzzles weren't that bad, unless of course you set the difficulty up higher then things got a bit tricky in that game. As for sh3, the puzzles were very difficult, especially when you had the difficulty set high once again that really set things up a notch
Origins though, had one set difficulty for the puzzles, which was about the only thing that bothered me about the game's puzzles. Otherwise at least the puzzles required some thought in some sections.
Origins though, had one set difficulty for the puzzles, which was about the only thing that bothered me about the game's puzzles. Otherwise at least the puzzles required some thought in some sections.
The only way for evil to continue, is for good men to do nothing!!!!
- Silent Vamphyri
- Cafe5to2 Waitress
- Posts: 281
- Joined: 04 May 2006
- Gender: Female
- Location: Philly, Pa.
- Contact:
I kinda thought that the extra monsters in the game created an extra challenge. I mean yes it made it more difficult to just walk around, but really just walking around in an sh game is kinda boring at times and will put you to sleep quickly. so having the extra challenge of being chased down a street by a bunch of snarling monsters adds alot to the challenge .
The only way for evil to continue, is for good men to do nothing!!!!
- Silent Vamphyri
- Cafe5to2 Waitress
- Posts: 281
- Joined: 04 May 2006
- Gender: Female
- Location: Philly, Pa.
- Contact:
I don't find exploring boring at all, & I think exploration is a large part of SH's appeal to some gamers. For me, spending time completing the map, searching for items, & taking in the scenery are the reasons why I play the SH games in the 1st place. Also, being able to observe my surroundings can also give me subtle hints about the plot.
& I didn't find running from the monsters challenging at all. It was actually really easy to just keep running & pausing every so often to check my location on the map....then keep running again.
& I didn't find running from the monsters challenging at all. It was actually really easy to just keep running & pausing every so often to check my location on the map....then keep running again.
It was interesting, but if all you do is run for hours and hours and hours on end, with no action at all. Then after a time it becomes boring, because you're looking for something interesting to actually happen. I mean yes I love seeing subtle hints about the plot too in my surroundings, but even sh2 had moments where you had to outrun alot of creatures on the streets of silent hill. Hell all the silent hill's were that way.. even 4.. which didn't really go into silent hill.. except for in the other world version of WAlters twisted world.
But other than that.. all sh games have action oriented moments like Origins.. they just took things and made them more similar to sh1's style of combat and creature activity.
But other than that.. all sh games have action oriented moments like Origins.. they just took things and made them more similar to sh1's style of combat and creature activity.
The only way for evil to continue, is for good men to do nothing!!!!
- RestlessxDreams3
- Just Passing Through
- Posts: 38
- Joined: 24 Jul 2007
- Gender: Female
- Location: Indiana
- Contact:
The game was great, but I guess I just expected too much out of it.
I was hopeing for more of an explaination of the cult and the origins of the town.
Also, it was entirely too short, or at least it seemed like it. It took my friend and I 6 hours to beat it, but if we didn't have so much trouble beating the last three bosses, we could have beaten it in at least 4 1/2.
I was hopeing for more of an explaination of the cult and the origins of the town.
Also, it was entirely too short, or at least it seemed like it. It took my friend and I 6 hours to beat it, but if we didn't have so much trouble beating the last three bosses, we could have beaten it in at least 4 1/2.
[img]http://i12.tinypic.com/4l75lk3.jpg[/img]
- leftshoe18
- Rosewater Park Attendant
- Posts: 1461
- Joined: 29 Jun 2008
- Gender: Male
- Location: In your fridge
Well,I didn't have many expectations of the game.I didn't even know it was on PS2 until just recently.I just happened to find it at Wal-Mart.It's really just an add on,not really part of the series.It was pretty fun the first time thru,high on Lortabs.I think it's a good game,but I even prefer SH4 over this one.I liked the new combat system,for a change,but wouldn't want to see it again on SH5.I thought it was just ok.
The death cannot die....
- heavensnightsh
- Historical Society Historian
- Posts: 1910
- Joined: 29 Oct 2006
- Location: Danvers Asylum
I haven't finished the game yet so I'm not looking at anything anyone else typed, but I just did the theatre part of the game. That was very fast. It seemed like it took no time at all and wasn't difficult in the least. I'm kinda of upset about that. The sanitarium was alright. I'm hoping for there to be more to the game tho
[img]http://i41.tinypic.com/dbmhpc.gif[/img]
(o ) ( 0)[size=75]WOOO!|[url=http://www.silenthillheaven.com/wiki]Silent Hill Wiki[/url]|[img]http://i154.photobucket.com/albums/s278/razrguy/tray.gif[/img]"What the hell is it?"[/size]
( ) Â [size=75]I wanna thank you for this chance to be [color=teal]angels[/color] [/size]
[img]http://i154.photobucket.com/albums/s278/razrguy/Pokemon.gif[/img][img]http://i154.photobucket.com/albums/s278/razrguy/HarryPotter-2.gif[/img][img]http://i154.photobucket.com/albums/s278/razrguy/LGDare.gif[/img] Thank you Harrys_Girl for the Drawing Block!
[size=59][I am currently permitted to display a larger avatar thanks to my status as a supporter of SHHF][/size]
(o ) ( 0)[size=75]WOOO!|[url=http://www.silenthillheaven.com/wiki]Silent Hill Wiki[/url]|[img]http://i154.photobucket.com/albums/s278/razrguy/tray.gif[/img]"What the hell is it?"[/size]
( ) Â [size=75]I wanna thank you for this chance to be [color=teal]angels[/color] [/size]
[img]http://i154.photobucket.com/albums/s278/razrguy/Pokemon.gif[/img][img]http://i154.photobucket.com/albums/s278/razrguy/HarryPotter-2.gif[/img][img]http://i154.photobucket.com/albums/s278/razrguy/LGDare.gif[/img] Thank you Harrys_Girl for the Drawing Block!
[size=59][I am currently permitted to display a larger avatar thanks to my status as a supporter of SHHF][/size]
- CutTheVeinAgain
- Cafe5to2 Waitress
- Posts: 241
- Joined: 01 Mar 2004
- Location: Going in circles at the Water Prison
- Panzer_Kämpfer
- Just Passing Through
- Posts: 87
- Joined: 01 Apr 2008
- Gender: Female
- Location: Silent Hill
The game was short, but in places like the sanitarium and places like that, the game is actually quite long. And none of the other silent hill games were really all that long either, they were just masked with having to find so much shit, that it seemed longer to the player. Because they're spending alot of time solving puzzles and finding what they need to progress.
this game was about average length for a psp handheld game. it's been made into a ps2 port now.. and is still the same length. but we do not play a silent hill game for it's length. We play it for the scariness of it, and the story of it.
this game was about average length for a psp handheld game. it's been made into a ps2 port now.. and is still the same length. but we do not play a silent hill game for it's length. We play it for the scariness of it, and the story of it.
The only way for evil to continue, is for good men to do nothing!!!!
- Detective Cartland
- Brookhaven Receptionist
- Posts: 979
- Joined: 16 Jul 2008
- Location: Florida, United States
- Justicar333
- Just Passing Through
- Posts: 122
- Joined: 02 May 2006
I've got a few grumbles, though not beat it yet. Then that's becuase the grumbles are annoying me. PS2 port by the way is what I play it on.
-Very large levels right off the bat, but I'm figuring that's a game length issue.
-Little chance to explore, character seems pushed towards the next goal. As to exploring in levels, refer to below.
-The camera is giving me some real problems. I can't seem to find the ability to rotate it like in other Silent Hills, at best it will flip, ONLY when in an area with considerable space. Hence my ability to skulk around is severly diminished.
-The breakable weapons get on my nerves. Their everywhere, clutting things up. Usually where I'm desperatly hoping for a health item after yet another camera instance got me pegged. Not to mention I usually don't realize the weapon broke till the monster and Travis have resorted to wrestling one another.
-Dunno, really wanted to like this one. And there are some good points to it. But overall, 15-20 mins and I've had enough. It's just too clausterphobic for me, changing the experience from chills to teeth gnashing.
-Very large levels right off the bat, but I'm figuring that's a game length issue.
-Little chance to explore, character seems pushed towards the next goal. As to exploring in levels, refer to below.
-The camera is giving me some real problems. I can't seem to find the ability to rotate it like in other Silent Hills, at best it will flip, ONLY when in an area with considerable space. Hence my ability to skulk around is severly diminished.
-The breakable weapons get on my nerves. Their everywhere, clutting things up. Usually where I'm desperatly hoping for a health item after yet another camera instance got me pegged. Not to mention I usually don't realize the weapon broke till the monster and Travis have resorted to wrestling one another.
-Dunno, really wanted to like this one. And there are some good points to it. But overall, 15-20 mins and I've had enough. It's just too clausterphobic for me, changing the experience from chills to teeth gnashing.