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It is currently 19 Jan 2021
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LSSJGamer
Cafe5to2 Waitress
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Missing since: 05 May 2010 Notes left: 263 Last seen at: Legendary Town
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The Sanitarium wasn't that bad for me, I was able to go through the place in like 30 minutes without my light or map. (Was getting the accolades or w/e they are called) The only part that pissed me off was that stupid pill puzzle, had to do random combinations to figure it out. My 1st playthrough took me about an hour, mainly becauseof that pill puzzle.
_________________ *Insert Legendary signature here*
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krakalackin
Gravedigger
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Missing since: 02 Feb 2010 Notes left: 504 Last seen at: Birmingham
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I remember the first time I opened the Sanitarium map I said, " HOLY S&@$!!!" The Sanitarium has got to be the largest Silent Hill level/area. That thing is huge!
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spunkytexan
My Bestsellers Clerk
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Missing since: 14 Apr 2006 Notes left: 318 Last seen at: Old Silent Hill
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I really like the Sanitarium level. Loved the music and the scenes with his mother.
_________________ Now the dream of this life must end, and so, too, must the dreamers within it.
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KiramidHead
Historical Society Historian
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Missing since: 01 Jun 2009 Notes left: 2939
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silenthill23
Just Passing Through
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Missing since: 17 Jun 2010 Notes left: 64 Last seen at: Kentucky, USA
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SenorKaffee wrote: The apartment levels in Silent Hill 2 - that was tedious. The sanitarium has great atmosphere and is not too repetetive if you don't get lost. I also love how similar it is in layout to Waverly Hills.
I agree. I LOVED Waverly Hills!! I also love this level.
_________________ "If I could b anything, I'd b the water in your bath darling." - Prince
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simeonalo
Historical Society Historian
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Missing since: 27 Jul 2009 Notes left: 3535
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I kind of like this level. Sure, it's long and boring, but many events unfold and it has th e best puzzle (Doll-Pill Puzzle) in the entire SH series, IMO.
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kumiko
Gravedigger
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Missing since: 23 Aug 2009 Notes left: 556 Last seen at: Shropshire, UK
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I retract all previous statements of not liking this area, having not played it in a while and getting into things again I am warming up to it again. Knowing me the more plays I do I will probably get peeved
_________________ Youma Taisan!
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leftshoe18
Woodside Apartments Janitor
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Missing since: 29 Jun 2008 Notes left: 1139 Last seen at: In your fridge
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LSSJGamer wrote: The Sanitarium wasn't that bad for me, I was able to go through the place in like 30 minutes without my light or map. (Was getting the accolades or w/e they are called) The only part that pissed me off was that stupid pill puzzle, had to do random combinations to figure it out. My 1st playthrough took me about an hour, mainly becauseof that pill puzzle.
There is a room that pretty much tells you the solution. I didn't have any trouble with the pill puzzle and actually found it to be one of the better puzzles in the game.
_________________
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peek a boo
Just Passing Through
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Missing since: 14 Jul 2010 Notes left: 27 Last seen at: Australia
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Restoration01 wrote: ^I agree. I really liked the part before the fight with Travis' Mother. Examining all the drawings. I still remember getting a bit frightened at the 1st audio flash back of the sanitarium. 
I was in my room and it was pitch black. No sounds other than the tv. Then the flashback caught me completely off guard and i was freaked a bit. That and that door near it that was making all those demonic sounds ><
Other than that, the tunnel sections were a tad tedious.
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mimee
Just Passing Through
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Missing since: 14 Jul 2010 Notes left: 47 Last seen at: Silent Hill
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Sanitarium wasnt that bad, as soon as you get there it kinda makes you feel like damn.. Ima not get out of here cause its a HUGE place.. Just the corridors and ven the center area where you pick what corridor to go its so damn big like a plaza.
but if you follow your map and get all your door checked and know where to go its pretty straight forward
I have to say the Theater was my fav area and the street areas. I cant have enough of this game.
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EmilietheStrange
My Bestsellers Clerk
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Missing since: 22 Apr 2010 Notes left: 328 Last seen at: Minnesota, US
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I didn't like the Sanitarium. It was a level with lots of creepy potential, but it wasn't as unnerving as I thought it would be. Plus, it was too big. Although when I played, it was kind of funny that the dramatic scary music started playing the exact second the map zoomed out. I thought, "This shouldn't be too bad, should be nice and-" (map zooms out) "SHIT!!!This is going to take forever!" It didn't take forever, but it did take me around 2 hours.
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Waiting_for_you
Just Passing Through
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Missing since: 20 Aug 2009 Notes left: 81 Last seen at: Brookhaven Hospital
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I fucking hated this level. It felt really incomplete.
_________________ You know you can follow my voice
Through the dark turns and noise
Of this wicked little town
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SHF
Historical Society Historian
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Missing since: 29 Jun 2009 Notes left: 2301
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Other than it was confusing, it was quite great.
_________________ [img]http://i1226.photobucket.com/albums/ee419/silentfog/signature.jpg[/img]
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KageReneko
Subway Guard
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Missing since: 02 Aug 2005 Notes left: 1543 Last seen at: Colombia
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Waiting_for_you wrote: I fucking hated this level. It felt really incomplete.
Incomplete?? The map is huge (Not really), the first time you spend like 3 hours running here and there, it has several puzzles (The iron lung, the pills and the dolls and the fucking key that falls through the toilets), it has enconters with story characters, it has info about the main character, it has the damn flashbacks that stop your heart in your first playthrough, it has a lot of tedious exploration and it has a boss battle... What else did you want??
The sanitarium is the most complete level of the game along the motel, they are long because try to compensate the short levels of the hospital and the theatre...
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SHF
Historical Society Historian
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Missing since: 29 Jun 2009 Notes left: 2301
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They are only short levels if you know what youre doing lol
_________________ [img]http://i1226.photobucket.com/albums/ee419/silentfog/signature.jpg[/img]
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KiramidHead
Historical Society Historian
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Missing since: 01 Jun 2009 Notes left: 2939
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Mephisto
Historical Society Historian
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Missing since: 12 Feb 2009 Notes left: 8073
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^I suck at math and I managed to decipher this puzzle without any help.
Point is: None of the puzzles from this game are that hard. Maybe the dolls one but apart from that nothing.
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Kaiza Killa
Woodside Apartments Janitor
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Post subject: Re: The Sanitarium |
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Missing since: 19 Sep 2007 Notes left: 1030 Last seen at: Brisbane, Australia.
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I believe that the Sanitarium does have its merits. I thought that it was a nice change from places such as Brookhaven Hospital that were a little too modern, despite their derelict state. I am aware that Brookhaven was established a long time ago, but that is not really reflected by what the player sees when playing the game. The Sanitarium, however had a lot of character. It felt classical in its design. But in the end, it was a little too large though, but I do not think that it would have worked any other way. From my perspective, the player got a real sense of the grandeur of this building when they first opened the map, and I believe that the behemoth size of the map was sufficiently address by making most of the rooms inaccessible.
H+
_________________ "Everything above your neck's going to be a fine red mist" - Sniper (Team Fortress 2).
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xyinparadise
Just Passing Through
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Post subject: Re: The Sanitarium |
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Missing since: 22 Jan 2011 Notes left: 31
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The sanitarium is actually my fav stage but I agree with you on it being too big. Just getting that one key ( if I remember correctly ) was so annoying!
_________________ HA BISKY!!!
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Nomad
Just Passing Through
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Missing since: 24 Jan 2011 Notes left: 11
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simeonalo wrote: I kind of like this level. Sure, it's long and boring, but many events unfold and it has th e best puzzle (Doll-Pill Puzzle) in the entire SH series, IMO. Agreed. Despite its size, it's a mental hospital: the most appropriate building to explore the abandoned traces of, in a horror game. Like most, I loved the creativity of the pill puzzle (although was one of them a crossdresser or a tailor?) Looking at the traces left behind by a mental hospital really brings out elements that give clues to people's suffering there, and how it seemed to suck for both patient and doctor. The indications imply those malfunctioning humans were like monsters. It personally made me feel sorry for the people there. I did find the level fun to explore, other than the backtracking.
_________________ Never stops moving
V wrote: Voilà ! In view, a humble vaudevillian veteran, cast vicariously as both victim and villain by the vicissitudes of Fate. This visage, no mere veneer of vanity, is a vestige of the vox populi, now vacant, vanished. However, this valorous visitation of a by-gone vexation, stands vivified and has vowed to vanquish these venal and virulent vermin van-guarding vice and vouchsafing the violently vicious and voracious violation of volition.
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