Page 7 of 8

Posted: 27 Jun 2009
by Chris Sunderland
Very interesting read. I think if this is done right it might be one of the better titles in the series, perhaps the reboot the series needs.

Posted: 28 Jun 2009
by Dark Sky
Severeth wrote:I hope you're right about the monsters, too. Remember 0rigins before Konami intervened? *Shudder.
You mean, "remember Origins before it was taken away from the Americans and given to the British team who are now making Shattered Memories?"

These people know what they're doing. They know what Silent Hill is about, they've proven that with the beautiful little Origins, and now they want to reinvigorate the franchise and produce something as fantastic and strange and fresh and exciting as the first SH game.

Posted: 28 Jun 2009
by Futures
Oh joy, one of my questions was picked!

I really do like this guy... He definitely seems to understand the series. I also really enjoyed reading this interview. Thanks for setting this all up, Vixx! :D

Posted: 28 Jun 2009
by Atimus
Looks like the most promising sequel after 4, only hope it doesn't shatter my memories of Silent Hill.
I can't wait for this game.

Posted: 28 Jun 2009
by Futures
Atimus wrote:...only hope it doesn't shatter my memories of Silent Hill.
That's fuckin' brilliant! I bet it'll be used in one the game's reviews. :lol:

Posted: 29 Jun 2009
by RemiO
I can't believe I didn't hear that the music was a cover version of "Always on My Mind." That's really awesome.

Posted: 29 Jun 2009
by Severeth
Dark Sky wrote:
Severeth wrote:I hope you're right about the monsters, too. Remember 0rigins before Konami intervened? *Shudder.
You mean, "remember Origins before it was taken away from the Americans and given to the British team who are now making Shattered Memories?"

These people know what they're doing. They know what Silent Hill is about, they've proven that with the beautiful little Origins, and now they want to reinvigorate the franchise and produce something as fantastic and strange and fresh and exciting as the first SH game.
Really? That's different, then. I still don't like the sound of SM, but I feel slightly better about this.

Posted: 30 Jun 2009
by Restoration01
Thanks to Vixx for giving us an opportunity to ask questions about SH:SM.
Thanks to Tomm and Sam for answering our questions.

I'm really glad that they are doing Silent Hill. :mrgreen:

Posted: 01 Jul 2009
by Vixx
Restoration01 wrote:Thanks to Vixx for giving us an opportunity to ask questions about SH:SM.
Thanks to Tomm and Sam for answering our questions.

I'm really glad that they are doing Silent Hill. :mrgreen:
Me too. :D

And it was Tomm and Sam who did all the hard work, not me!

Posted: 26 Jul 2009
by Terminus
I think that this thread should be stickied, since people seem to miss the information in here quite often.

Posted: 26 Jul 2009
by rm2kking
They do. Many here, namely the newcomers, seem wholly and totally unaware of the interview or the information presented therein.
In short, I agree.

Posted: 26 Jul 2009
by Vixx
It's my experience that people look at the stickies even less, but no probs - stick'ed it is.

Posted: 08 Aug 2009
by lost carol
This game is sounding better everyday. :D I cant stop wondering on how the raw shock will evolve when i play the game. :?

Posted: 08 Aug 2009
by Laxamentum
This was great to read. It is awsome that we can reach out to them like that and get real answers.

Posted: 16 Aug 2009
by Henderson
I have great faith in the game, but I think it should have at least a bit of fight, like, very little ammo, so maybe it would be better.

Posted: 18 Aug 2009
by antianara
This was an amazing interview to read. Honestly, before I read it I still wasn't entirely sure about what to think, but everything he says makes sense. Especially the part about what people perceive to be the 'otherworld.'

I really, really cannot wait to see how this game works out. This part in particular - "The Psych Profile will change the Raw Shocks as you play the game, so by the end you are pursued by YOUR own 'monster.'" - is so cool I don't even have words for it.

Posted: 18 Aug 2009
by SilentMadness
Hey does anybody know or remember him mentioning how the saves are going to be? Will we be saving on the phone/ external like a notepad from SH1<---example

Posted: 19 Aug 2009
by Arachnid1
antianara wrote:This was an amazing interview to read. Honestly, before I read it I still wasn't entirely sure about what to think, but everything he says makes sense. Especially the part about what people perceive to be the 'otherworld.'

I really, really cannot wait to see how this game works out. This part in particular - "The Psych Profile will change the Raw Shocks as you play the game, so by the end you are pursued by YOUR own 'monster.'" - is so cool I don't even have words for it.
That does sound pretty cool. Our own monster...

The prospect of my very own Pyramid Head is badass!

Posted: 20 Aug 2009
by Disfigurator
Thank you guys for coming up with this - I enjoyed the questions and answers. The concept sounds awesome, let's hope that the rest will live up to the quality.

Posted: 21 Aug 2009
by Morlock
It was so cool of them to take part in such an interview with the francises true fans like that. I do believe that they respect the Silent Hill Story, the truth is there are just alot of directions you can go with this game. And since they've chosen to do something pretty different with S.M. everyone is naturally curious. I'm really not that curious about the specifics, saving etc. I Get what they are doing with regards to "reImagining" SH1. & I've already commited to buying it so, I'm happy to find out the little things on my own. I still say this is a risky game, but I am looking forward to finding out what I think! We don't have too much longer to wait!