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Cafe5to2 Waitress
 Post subject: The city map?

Missing since: 24 Sep 2003
Notes left: 267
Would anyone know where I can find a plan of the New Silent Hill ?

I've been looking for a good while now and can,t seem to find one :(

_________________
Heather Mason , the only girl who will face deadly danger
by going to the mall for hair bleach !!

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Cafe5to2 Waitress
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Missing since: 23 Feb 2009
Notes left: 172
Last seen at: Ukraine
It was hell to screencap it screen by screen and then to put everything together and to clean everything...
Anyway, here is the map:
Image
It is 9,3Mb PNG in 3000х2215 resolution.

I also have 41,5Mb PNG in 7677х5667 if someone's interesting :).


Last edited by Klimat on 19 Dec 2009, edited 1 time in total.

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Gravedigger
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Missing since: 30 Sep 2009
Notes left: 563
Last seen at: Centennial Building
doesn't look at all like old Silent Hill :(
But at least we see a large portion of Silent Hill once again.

_________________
"Grown-ups tell kids there's no such thing as monsters, that the Bogeyman is just make-believe, and there's nothing hiding under their beds, but that's a lie. Because I've seen 'em." - Murphy Pendleton


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Historical Society Historian
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Missing since: 06 Jan 2004
Notes left: 3940
Last seen at: Naaarwich, UK
Awesome man, been looking forward to this.

_________________
Image
Music created by the fans, for the fans. . . . . . . . . . . . . . Vol. 1 | Vol. 2 | Vol. 3


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Cafe5to2 Waitress
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Missing since: 05 Jun 2009
Notes left: 268
Last seen at: São Paulo - SP, Brazil
Awesome!
Klimat wrote:
I also have 41,5Mb PNG in 7677х5667 if someone's interesting :).
I am! :lol: I'm serious.

Klimat wrote:
It was hell to screencap it screen by screen and then to put everything together and to clean everything...
But now that I think about it, wouldn't it be much, much easier to just rip the game's textures? Most Wii games feature files in the same format, especially if they were coded with the main Wii Dev Kit. If yet the texture ripping turns out to be impratical, there is also the possibility of texture dumping, by running the game on Dolphin, putting the map on the screen and using the texture dumping option of the emulator (or by using 3DRipper) to dump the current textures loaded into the VRAM. It would save us from the trouble of lookig for filenames in order to find the texture files for the map, since I assume the city map uses multiple 512x512 textures.

_________________
http://endri.webs.com
[spoiler]Harry's name isn't Harry. Harry is just a nickname. His name is Harrold.
James' actual occupation is clerk.
Heather smoked until the age of 17.
EDIT - INFLAMATORY - T.
Travis is virgin.
Alex's a uninteresting character.

The bushes in the original SMB are also the clouds.

articUNO, zapDOS, molTRES[/spoiler]


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Cafe5to2 Waitress
 Post subject:

Missing since: 24 Sep 2003
Notes left: 267
OMG THANK YOU SO MUCH!!!


They released the World Maker for Sims 3 and I SOOO wanted to make Silent Hill in it!

_________________
Heather Mason , the only girl who will face deadly danger
by going to the mall for hair bleach !!

Image


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Cafe5to2 Waitress
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Missing since: 23 Feb 2009
Notes left: 172
Last seen at: Ukraine
Endri wrote:
Awesome!
Klimat wrote:
I also have 41,5Mb PNG in 7677х5667 if someone's interesting :).
I am! :lol: I'm serious.

Here it is :).


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Brookhaven Receptionist
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Missing since: 21 Dec 2006
Notes left: 879
Last seen at: Edinburgh, UK
Interesting. It looks more like a compact town rather than the sparse maps we are used to. However, I notice a lot of street names are missing and are different, for example, Koontz Street where Alchemilla is located is now called Wolfe Street...a reference to Claudia perhaps?

Can't wait for this game to hit the UK stores in february!


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Just Passing Through
 Post subject:

Missing since: 04 Jun 2009
Notes left: 121
Ummm... is it just me or Industrial Part is missing?


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Historical Society Historian
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Missing since: 01 Aug 2006
Notes left: 11371
Last seen at: I'm here, and waiting for you
It's probably not a map of the full town; we've never gotten a map of the full town in any one game, why would this be any different?

_________________
BlackFire2 wrote:
I thought he meant the special powers of her vagina.


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Moderator
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Missing since: 21 Jul 2003
Notes left: 11961
Last seen at: Nova Scotia, Canada
Not to mention that I'm pretty sure the area to the south-east of the map where Indian Runner etc. were doesn't just exist in its own weird little isolated spot.

_________________
Image
"I dreamt last night I saw you
A single spark explosion negotiating with the dead
By the bright lights in some ICU on my chest you put your head
and said "There you are.
There you are.
There's my heart..."


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Just Passing Through
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Missing since: 18 Dec 2009
Notes left: 42
Definitely thanks for this! Great job! :D


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Historical Society Historian
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Missing since: 27 Jul 2009
Notes left: 3531
Great job! Must've been hard (but you already stated that) :mrgreen:


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Gravedigger
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Missing since: 09 May 2008
Notes left: 507
Speaking of maps... it really irked me that Harry wouldn't mark the map on his own. I tried to do it for a while, but I quite because I realized you never really need to map unless you want to see which direction you're headed... (mosly in the forest level).

I wish there was an option for Auto-mapping. Would make things a little easier, even if there was slightly less puzzle solving than in other games.

_________________
I don't make a signature.
Except for the part of the signature explaining that I don't.
And that.
And that.
And that.
...
...and that.


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Brookhaven Receptionist
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Missing since: 17 Sep 2009
Notes left: 768
Last seen at: Portland, OR
I didn't like how if you mark the map yourself, the marks just disappear eventually. Ah well.


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Subway Guard
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Missing since: 02 Aug 2005
Notes left: 1506
Last seen at: Colombia
You don't need to mark the map cause the game is too linear, you never have to backtrack or remember what doors are broken and what doors are accesible... The other uses of the map marks was to remind you the specific room where a puzzle is when you are looking for clues, items or info for solve it or to remind you where are the save points... Since the puzzle solution is always in its same location and the save feature always travels with you the map marks are unnecesary...


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Gravedigger
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Missing since: 09 May 2008
Notes left: 507
The only time it really came in handy for me was navigating my path back to the door in the High School photo quest.... Also, slightly in the mall because I memorized which direction I had to go to get to the roof.

_________________
I don't make a signature.
Except for the part of the signature explaining that I don't.
And that.
And that.
And that.
...
...and that.


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Brookhaven Receptionist
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Missing since: 23 Dec 2006
Notes left: 821
Last seen at: Blackpool UK
I can see the similarities with the main canon map :D all thats missing is 0rigins land


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Historical Society Historian
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Missing since: 27 Jul 2009
Notes left: 3531
Well, Origins sucks and shouldn't be taken into comparison.


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Historical Society Historian
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Missing since: 25 Jun 2008
Notes left: 1766
Last seen at: Chicago
ashatteredmemory wrote:
doesn't look at all like old Silent Hill :(
But at least we see a large portion of Silent Hill once again.

There are direct parallels though.


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