Those weren't puzzles, those were interactive versions of pressing X in front of a jacket or closet in the old games. Why do people still think these small segments are puzzles?
Right. Let's be fair here, the actual puzzles are the Gumball Machine, the Bridge Lowering, the Astronomy and Art rooms, the Gift Card Shop, etc. If you consider those, it's not that the puzzles are easier, they're clearly up to par if you honestly think about it; they're just sparser, and don't have you running around for keys, which is ultimately just distracting and forcing you to needlessly backtrack and see shit you've already seen.
I kinda liked having to pull the actual handles and shit in order to open containers lol.
Damn right. I still want that fucking cookie, Michelle.
The true horror of Silent Hill D:
Whatever, you dudes need to chill. So he doesn't like the game whoop-de-fucking-doo.
It's not so much that he didn't like the game so much as it is that he was completely unfair to it and obviously decided he was going to hate it before he even hated the game. That review didn't read like a review done by someone who gave the game an honest chance.