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SHH Staff Writer
 Post subject: Telegraph.co.uk's interview with Sam Barlow
     
         
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Missing since: 06 Feb 2009
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http://www.telegraph.co.uk/technology/v ... rview.html

I thought this post US release interview was really interesting! Especially these bits!

Quote:
The game has had some mixed reviews in the US. Do you think some critics are struggling to understand such an unconventional horror experience, as forum feedback seems to be overwhelmingly positive by comparison?

I think the sub-set of reviewers that haven’t liked the game as much, I think it’s fair to say they often went in with very strict expectations based on the genre or based on the franchise name. When the game didn’t match those expectations they saw this as a failing, rather than something exciting and new.

Additionally, some reviewers just don’t seem to like the idea of a grown up game on the Wii. That was disappointing to us. As the console with the largest install base, we know there are a lot of adults who own Wiis. A lot of adults who would love this game - so it would have been nice if those reviewers had reviewed the game for that audience, rather than against their own preconceptions.

And, yes, forum feedback has been fantastic. A lot of people crying, a lot of people being really moved by the story. Which was always our main objective - create an experience that gives something genuine to its players and leaves them with lasting memories.


Quote:
Now the other format-holders are readying their own motion controllers, would you like to remake Shattered Memories in HD for Arc and Natal? And how about a Wii sequel?

Yes to all of those. I mean, the Sony controller even looks like a flashlight! It’s great to see Sony and Microsoft jumping on the bandwagon because it means everyone will have to accept that motion controls are here to stay. And perhaps they’ll have to be less snooty about them. These things—motion controls—do add to the experience, they’re a way of broadening the audience, but also deepening the experience, if done right. For purely academic reasons, I’d love to see what Michelle and Dahlia look like in HD… Of course a Wii sequel would be a fantastic opportunity – if the Gods are willing. We did a pretty good job of knocking it out the park on this one, and if we went for round two – we’d push it up into the stratosphere.


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Historical Society Historian
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Missing since: 22 Jun 2009
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Quote:
For purely academic reasons, I’d love to see what Michelle and Dahlia look like in HD… Of course a Wii sequel would be a fantastic opportunity – if the Gods are willing. We did a pretty good job of knocking it out the park on this one, and if we went for round two – we’d push it up into the stratosphere.


I'm unsure--should I take that as simply, he'd love to do another Silent Hill game on the Wii, or is he talking about actual Silent Hill: Shattered Memories 2 type of thing? Because... I don't see how a straight sequel would work in that situation.

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Brookhaven Receptionist
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Missing since: 09 Feb 2004
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I'm thinking (read: hoping) when he said knock it out of the park he meant making the graphics, sound, etc were well-polished for a Wii title along with creating a good story. In my head, that means they'd carry over their knowledge of making good-looking Wii (non-HD) games into the sequel for a future Wii SH title non-related to SM.

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Historical Society Historian
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Missing since: 27 Jul 2009
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Quote:
....have provoked some forum discussion?


I think I know what forum they're talking about :p


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Brookhaven Receptionist
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Missing since: 17 Sep 2009
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I wouldn't really be surprised if Climax was thinking of making some sort of sequel for Shattered Memories... I dunno why, just seems like something they would do.

Quote:
I’d love to see what Michelle and Dahlia look like in HD…

*facepalm*


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Just Passing Through
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Missing since: 02 Feb 2010
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A sequel to SH:SM? How are they gonna do that?

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Cafe5to2 Waitress
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Missing since: 29 May 2009
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I don't think they're talking about a direct sequel. Judging from other interviews, they seem to like the idea of sequels with different stories. As you have said, I can't see how a direct sequel of SM would work.

And for the Michelle and Dahlia thing... I guess they were talking just about a port.


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Brookhaven Receptionist
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Missing since: 17 Sep 2009
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I don't know how they would do it, either. Unless they just tried to keep going with their "Cheryl" and how messed up she is.


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Historical Society Historian
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Missing since: 22 Jun 2009
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Or, God forbid, James' frozen memories.

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Brookhaven Receptionist
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Missing since: 17 Sep 2009
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Yeah, maybe Climax will just re-imagine ALL the Silent Hills now. Silent Hill 2: Frozen Memories. Silent Hill 3: Re-imagined, the direct sequel to Shattered Memories. Then Silent Hill 4: The Icy Room, Silent Hill: Homecoming: Re-imagined (It has Pyramid Head- buy it), and then finally they will re-imagine Shattered Memories and the world will implode.


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Historical Society Historian
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Missing since: 22 Jun 2009
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And Henry will gaze upon the impending implosion and say, "What... the hell?"

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Brookhaven Receptionist
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Missing since: 17 Sep 2009
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Lmao.

And then Mira will say, "Woof woof woof (just as planned)".


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Historical Society Historian
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Missing since: 01 Aug 2006
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Guys, reading comprehension skills. They specifically said "Well, we could do a game on these other consoles, or a Wii Sequel", which means that Sequel, in this context, means "Another game on the Wii."

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Historical Society Historian
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Missing since: 27 Jul 2009
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Ryoshockwave wrote:
Yeah, maybe Climax will just re-imagine ALL the Silent Hills now. Silent Hill 2: Frozen Memories. Silent Hill 3: Re-imagined, the direct sequel to Shattered Memories. Then Silent Hill 4: The Icy Room, Silent Hill: Homecoming: Re-imagined (It has Pyramid Head- buy it), and then finally they will re-imagine Shattered Memories and the world will implode.


My brain exploded :roll:


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Brookhaven Receptionist
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Missing since: 17 Sep 2009
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AuraTwilight wrote:
Guys, reading comprehension skills. They specifically said "Well, we could do a game on these other consoles, or a Wii Sequel", which means that Sequel, in this context, means "Another game on the Wii."


Seems that's what everyone's hoping they mean. Just seems odd to even mention seeing characters from SM "in HD". They were probably just joking around, but still. Also, when they say thing like "round two", yes they are probably talking about their next (unrelated to Shattered Memories) title, but you never quite know for sure...

Sometimes I wonder why it was so important to "restart" the series with a re-imagining and then make a story that's almost impossible to build off of. Didn't they have anything in mind?

simeonalo wrote:
Ryoshockwave wrote:
Yeah, maybe Climax will just re-imagine ALL the Silent Hills now. Silent Hill 2: Frozen Memories. Silent Hill 3: Re-imagined, the direct sequel to Shattered Memories. Then Silent Hill 4: The Icy Room, Silent Hill: Homecoming: Re-imagined (It has Pyramid Head- buy it), and then finally they will re-imagine Shattered Memories and the world will implode.


My brain exploded :roll:


Actually the Silent Hill 2 re-imagining should be called "Frozen Dreams". My bad.


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Historical Society Historian
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Missing since: 12 Oct 2009
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Ryoshockwave wrote:
Sometimes I wonder why it was so important to "restart" the series with a re-imagining and then make a story that's almost impossible to build off of. Didn't they have anything in mind?


I would venture a guess that they don't intend on building off of Shattered Memories' plot, but the world it's created so far. They wanted to get rid of the old mythos so they wouldn't be forced to explain it all to new gamers, so they're just going and trying to create their own separate world.

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Brookhaven Receptionist
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Yuki wrote:
Ryoshockwave wrote:
Sometimes I wonder why it was so important to "restart" the series with a re-imagining and then make a story that's almost impossible to build off of. Didn't they have anything in mind?


I would venture a guess that they don't intend on building off of Shattered Memories' plot, but the world it's created so far. They wanted to get rid of the old mythos so they wouldn't be forced to explain it all to new gamers, so they're just going and trying to create their own separate world.


That makes sense, but the whole first game was just [spoiler]Cheryl's imagination, right?[/spoiler] They really didn't do much for creating a separate "world".


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Historical Society Historian
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Missing since: 22 Jun 2009
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Well, the only seperate "world" they succeeded in creating was

[spoiler]that of a psychiatrist's office, where the "journey" through Silent Hill is nothing but a coming to terms with your own issues.[/spoiler]

In a way, Silent Hill 2 already had done this, just in a more literal way, obviously, but I have to say, [spoiler]I like the literal journey as opposed to, "It was all in my/her/your/their head".[/spoiler]

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Brookhaven Receptionist
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I have to admit, I always liked the idea of "outsiders" coming to Silent Hill and getting in touch with their own personal issues. I think that's why Silent Hill 2 was so successful, and I wish they would have explored that more. In fact, I always thought if they ever made a SH movie, they should try to come up with their own "SH2-like" scenario, instead of using any of the game's plots. They could have gotten really creative with that, if they wanted to.
[spoiler]
As far as comparing SM and SH2, I also prefer it being literal, and not in the character's mind. I mean, the whole point of the town was to be have that supernatural aspect. That's what made it original. Maybe Shattered Memories, being a "dream" so to speak, makes it seem too realistic. I dunno. I thought it was cool how other games kind of explored that option in some endings (SH1's Bad ending, etc.), but to make the whole game like that kind of ruined the fun for me. Not that I was having that much fun with it to begin with...
[/spoiler]


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Historical Society Historian
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Missing since: 12 Oct 2009
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Ryoshockwave wrote:
Yuki wrote:
Ryoshockwave wrote:
Sometimes I wonder why it was so important to "restart" the series with a re-imagining and then make a story that's almost impossible to build off of. Didn't they have anything in mind?


I would venture a guess that they don't intend on building off of Shattered Memories' plot, but the world it's created so far. They wanted to get rid of the old mythos so they wouldn't be forced to explain it all to new gamers, so they're just going and trying to create their own separate world.


That makes sense, but the whole first game was just [spoiler]Cheryl's imagination, right?[/spoiler] They really didn't do much for creating a separate "world".


[spoiler]Well, yes, but at the same time they've differentiated themselves from the world with The Order in it. They can make it supernatural and have everything be a literal journey (which I myself much prefer), or they can make everything be psychological journeys from now on as well, or go in some other direction we haven't thought of yet. They wanted to get rid of the baggage of the Order and such so they wouldn't have to explain it; now they can go in any direction they want.[/spoiler]

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