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SH:SM PS2/PSP Bug List

Posted: 28 Feb 2010
by morgs
Seeing as its a port from the Wii youd expect a bug or two. The pop up menus are quite basic and Im guessing thats due to the port but I havnt seen the Wii version so I cant be sure.

Other than that the only bug Iv found so far is the voice mail named 'we hit' that wont play when accessed on the PS2 version. If you find any more, dont forget to list them here.

Posted: 28 Feb 2010
by morgs
Iv found another bug and its quite a bad one. Im playing the PS2 version of the game on a 60GB PS3. After finishing the game and saveing after the credits my save file got corrupted!. Meaning I need to start a whole new game to play again. This means if there where any bonus matirials to be enjoyed from a secound play through, I wont be able to access them. Not without playing through again and hopeing my file stays uncorrupted. Bit of a shame but i still enjoyed the game.

Posted: 28 Feb 2010
by Yuki
morgs wrote:Iv found another bug and its quite a bad one. Im playing the PS2 version of the game on a 60GB PS3. After finishing the game and saveing after the credits my save file got corrupted!. Meaning I need to start a whole new game to play again. This means if there where any bonus matirials to be enjoyed from a secound play through, I wont be able to access them. Not without playing through again and hopeing my file stays uncorrupted. Bit of a shame but i still enjoyed the game.
There aren't any bonus materials, don't worry.

Posted: 28 Feb 2010
by cascade88
Yuki wrote:
morgs wrote:Iv found another bug and its quite a bad one. Im playing the PS2 version of the game on a 60GB PS3. After finishing the game and saveing after the credits my save file got corrupted!. Meaning I need to start a whole new game to play again. This means if there where any bonus matirials to be enjoyed from a secound play through, I wont be able to access them. Not without playing through again and hopeing my file stays uncorrupted. Bit of a shame but i still enjoyed the game.
There aren't any bonus materials, don't worry.
Well you can do the UFO ending run on the second playthrough--not sure if that counts.

Posted: 28 Feb 2010
by simeonalo
http://silenthillforum.com/viewtopic.ph ... t+glitches

And you double posted, shame on you :)

Posted: 28 Feb 2010
by morgs
The shame is on.... :cry:

yeah the ufo ending! would have liked to get that. papin them saucers sounds like fun :D (i didnt see any 1st time) :x :x

I ran into alot of those graphic glitches on the PS2 version but I just put them down to the port. I thort the Wii version would have been more polished but mah..

Think il give it a speed run tomorrow and find out if that nasty save glitch turns up again.

Posted: 01 Mar 2010
by morgs
Played through again today in 3:02. Alot of that was getting lost and trying to memorise routes in the nightmares. I thinlk I could shave another hour off next run through.

Im glad to say that the save glitch didnt turn up this time and I can now play through for the UFO ending.

I did come across another glitch. The song on the end credits started skiping about 1/4 way in and kept skipping until the credits finished.

Might give it another play through tonight if the PSN is still down. Its the only new game I can play at the moment :wink: