So it sounds like the studio has more experience than we thinkBritish Association named Kuju Entertainment was looking for people in Central Europe for its new development team. Just at this time has decided to retire from several developers at the same time the largest studios located in the Czech rupublice United 2K. These developers have decided that they will work with Kuju Entertainment and set up a new studio in downtown Brno.
Vatra arent totally new
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Vatra arent totally new
I took this off the Czech Wikipedia page for Vatra (which I'm making an English version of)
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Re: Vatra arent totally new
Really? I guess my initial reaction was a bit presumptious. They sound plenty more experienced than I thought (Since I'd never heard of a Czech game I thought that it would mostly be new ppl with no experience at other companies, but stand corrected), but I'm still wary of what they do since I was loving where Climax were going and hoping that they would be the new home for the series.redrum wrote:I took this off the Czech Wikipedia page for Vatra (which I'm making an English version of)
So it sounds like the studio has more experience than we thinkBritish Association named Kuju Entertainment was looking for people in Central Europe for its new development team. Just at this time has decided to retire from several developers at the same time the largest studios located in the Czech rupublice United 2K. These developers have decided that they will work with Kuju Entertainment and set up a new studio in downtown Brno.
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Yep Vatra has a group of talented people from 2K to name a few, so im hoping they will take this opportunity to prove them selfs worthy.
Yep Vatra has a group of talented people from 2K to name a few, so im hoping they will take this opportunity to prove them selfs worthy.
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I don’t know what the key to success is, but the key to failure is trying to please everyone.
One of the things you learn from years of dealing with drug people, is that you can turn your back on a person, but never turn your back on a drug. Especially when it's waving a razor-sharp hunting knife in your eye.
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Yunno, many people think those blokes at TEAM STUPID really screwed the puppy with Silent Hill: Origins, including myself. I still gave Silent Hill: Shattered Memories a fair chance, however, and I'm glad I did.Dark Sky wrote:I'm a bit disappointed it's not another shot from Climax who have proven to "get" Silent Hill, but I am overjoyed to hear that Vatra is another European company.
Americans had their chance with Homecoming and blew it.
Double Helix might impress, too, if given another chance.
Heh heh! The trouble is that Double Helix had the misfortune of committing the cardinal sin of Americanising the game in such a Hollywood-esque way.Catch22 wrote:Yes, because two relatively small game developers represent an entire country with a population of 307,006,550.Dark Sky wrote:Americans had their chance with Homecoming and blew it.
Makes sense.
Climax, I feel, really understood what made Silent Hill special, as they exhibited in the SH-clone Origins (which still had wonderful designs and moments in) and then showed that they could capture that SH vibe in a completely new way with Shattered Memories. I think those guys are brilliant.
And now the idea of a continental European take on the series is really exciting too, whereas I would be again worried if it were another American developer. Though ultimately I still wish it were in Japanese hands.
But the errors committed by Double Helix are not representative of an entire population. You talk as if Double Helix = America, and that every American publisher will do the same thing. That isn't the case. There are good developers and bad developers in every country. Yes, even Japan.
Seriously, people pay too much attention to the country that the developers come from, and use it as justification that one country or region is superior at making games to the other. That's stupid and borderline racist.
Most importantly though, Climax had two chances to make a good game. Keep in mind that a lot of people hated Origins. if Double Helix got a second chance, they could work on the mistakes made in Homecoming, just as Climax did with Shattered Memories. (As alone in the dark mentioned above.)
Seriously, people pay too much attention to the country that the developers come from, and use it as justification that one country or region is superior at making games to the other. That's stupid and borderline racist.
Most importantly though, Climax had two chances to make a good game. Keep in mind that a lot of people hated Origins. if Double Helix got a second chance, they could work on the mistakes made in Homecoming, just as Climax did with Shattered Memories. (As alone in the dark mentioned above.)
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Though you are entirely right, Catch22, another reason people give Climax a bit more leeway is that there was a teamshift due to executive meddling, and they were handed a half-finished project to rehaul with less than a few months. Double Helix didn't get that kind of screw-over, and as far as we know, might've been working at the apex of their potential.
[quote="BlackFire2"]I thought he meant the special powers of her vagina.[/quote]
That's true. However, we don't know really know the whole situation at Double Helix. There could have been internal issues we're unaware of. By giving them the chance to create another game, and hopefully more creative freedom, I think they could prove that they are either competent or incompetent developers.
Besides, they had the responsibility of taking Silent Hill to the current generation of consoles. They're a pretty small developer, so that can't have been easy. I think we should cut them some slack.
But that's just opinion on my part. Either way I think we can agree that Double Helix≠all American developers, which I was stressing to Dark Sky.
Besides, they had the responsibility of taking Silent Hill to the current generation of consoles. They're a pretty small developer, so that can't have been easy. I think we should cut them some slack.
But that's just opinion on my part. Either way I think we can agree that Double Helix≠all American developers, which I was stressing to Dark Sky.