GameFest
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GameFest
I have just got back from GameFest and was severely disappointed upon arrival to find out that Silent Hill: Downpour had been removed from the Konami booth because the game was crashing too much.
I really hope this doesn't reflect the quality of the game as a whole but right now I'm bummed out that I didn't even get to see a video of it or anything.
I'm at Eurogamer in London next week so I hope to see it there.
I really hope this doesn't reflect the quality of the game as a whole but right now I'm bummed out that I didn't even get to see a video of it or anything.
I'm at Eurogamer in London next week so I hope to see it there.
My supply fell through...
- Falconv1.0
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Re: GameFest
I'd really love to hear people still say it doesn't need to be delayed now.
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- Aerith Gainsborough
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Re: GameFest
Yeah, the OP has really made me feel more that Downpour is going to be delayed. That could be a very, very good thing. Perhaps if it starts to appear better to me, I may consider it (Though, I'm not going to rush out and buy it).
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Re: GameFest
As much as I like the game so far, It looks so unprofessional and amateur.
I mean, the game is at less than one month of his official release and it's still glitchy as hell, there's still crashes and other problems. WTF man. Stupid things like invisible walls (who where mentioned by the IGN guy) should not even exist, invisible walls where the kind of glitches the PS1 had. .
I'm still interested in buying it, it looks great but Vatra team definitely lack experience.
I mean, the game is at less than one month of his official release and it's still glitchy as hell, there's still crashes and other problems. WTF man. Stupid things like invisible walls (who where mentioned by the IGN guy) should not even exist, invisible walls where the kind of glitches the PS1 had. .
I'm still interested in buying it, it looks great but Vatra team definitely lack experience.
- Typographenia
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Re: GameFest
It is certainly unprofessional looking to have such a mess of a demo on their show floor, but demos are pretty notorious for not being well built. It's likely with any game that, unless you have a dedicated team working on making the segment run really well, having a chunk of removed game data for people to use things are going to break. It should definitely not be as bad as we're seeing in those clips, but yeah, it's part of the demo problem.Hydra666 wrote:I mean, the game is at less than one month of his official release and it's still glitchy as hell, there's still crashes and other problems. WTF man. Stupid things like invisible walls (who where mentioned by the IGN guy) should not even exist, invisible walls where the kind of glitches the PS1 had. .
Also, invisible walls aren't a "glitch." They're imposed boundaries so they don't have to model additional locations, have the platform fit within its limitations, and keeping the player from straying off into things they don't want them to. It's entirely possible the invisible walls are simply there for demo purposes, but it might also be that they simply didn't model that location. That's essentially what the destroyed roads were in the older SH games, but they were handled in a much better way.
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Re: GameFest
Honestly I doubt we'll see a big portion of this in the actual game. I always thought most Demos were built to be demos so it could easily avoid spoilers. It is meant to show gameplay and graphics. I'm not surprised how glitchy it is and really hope it is truely delayed until MarchHydra666 wrote:As much as I like the game so far, It looks so unprofessional and amateur.
I mean, the game is at less than one month of his official release and it's still glitchy as hell, there's still crashes and other problems. WTF man. Stupid things like invisible walls (who where mentioned by the IGN guy) should not even exist, invisible walls where the kind of glitches the PS1 had.
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- thy_butcher
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Re: GameFest
They should definitely take all of the time they need to make Downpour a "Finished product." Polishing, ironing-out issues. Play-testing. Replay-testing. Replay-testing again...etc...
But that doesn't make me want it any less. I want it RIGHT NOW.
But that doesn't make me want it any less. I want it RIGHT NOW.
- KiramidHead
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Re: GameFest
I doubt it's delayed until March. The only two sources I've found for that date are Amazon and Wikipedia, and both have been wrong in the past.
Re: GameFest
The only "official release date" we've had--besides a vague "October" from Shatsky--is "Winter 2011", which was said much much much more often--and more recently--than the "October" date.Hydra666 wrote:As much as I like the game so far, It looks so unprofessional and amateur.
I mean, the game is at less than one month of his official release and it's still glitchy as hell, there's still crashes and other problems. WTF man. Stupid things like invisible walls (who where mentioned by the IGN guy) should not even exist, invisible walls where the kind of glitches the PS1 had. .
I'm still interested in buying it, it looks great but Vatra team definitely lack experience.
Re: GameFest
I thought October 11 was the official release date.
Re: GameFest
Nope; not as far as I've heard. I believe the TGS trailer said "2011", with no other specification.
- Falconv1.0
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Re: GameFest
It really needs to be launched in 2012, that would make a world of difference when it comes to how polished it will be.
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- thy_butcher
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Re: GameFest
None of us really know how far along Downpour is from being truly "Finished."
If it is finished in 2011, then why shouldn't they release it in 2011? If it needs to be pushed into 2012, so be it. It should be released when its ready.
If it is finished in 2011, then why shouldn't they release it in 2011? If it needs to be pushed into 2012, so be it. It should be released when its ready.
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Re: GameFest
Well if they release it right when it's done then there's no time for polishing. If they release it at the same time of other high priority games (GoW, LoZ, Skyrim, CoD:MW3) then it's going to be over looked and lose a lot of potential profit. I think they need to put if off until early next year to both attract new players via smart marketing and to polish the game off as much as possible.thy_butcher wrote:None of us really know how far along Downpour is from being truly "Finished."
If it is finished in 2011, then why shouldn't they release it in 2011? If it needs to be pushed into 2012, so be it. It should be released when its ready.
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Re: GameFest
Oh my god. That is just HORRIBLE. Ugh. Glitchier than SM so far.Hydra666 wrote:I've also seen a terrible glitch
http://www.youtube.com/watch?feature=pl ... UUXFJvHLVo
@ 2:42
- leftshoe18
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Re: GameFest
Wow. That is a bad glitch.
- ashatteredmemory
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Re: GameFest
didn't the Korn trailer say it will be released in 2012? (at the end)
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- Falconv1.0
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Re: GameFest
No, it says coming soon. In other words man there's a chance this game is ffffffffuuuuuuuucked.
Really digging how you couldn't take like less than a minute to find that out yourself btw.
Really digging how you couldn't take like less than a minute to find that out yourself btw.
Your weaboo is showing
- ur-vile
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Re: GameFest
Considering they never patched some of the horrible glitches in Homecoming (and to a lesser extent SM), I sure as hell hope they work thought the bugs in Downpour before release
And I have to say as someone who really enjoyed Homecoming, these demos of Downpour aren't making me excited in the least
And I have to say as someone who really enjoyed Homecoming, these demos of Downpour aren't making me excited in the least