Search FAQ

Login | Register


All times are UTC [ DST ]


It is currently 19 Sep 2017




Post new topic Reply to topic  [ 26 posts ]  Go to page Previous  1, 2
Author Message

Just Passing Through
 Post subject: Re: Weapon Realization

Missing since: 04 Oct 2012
Notes left: 18
Technically wouldn't Alex be the best shooter


Top
   
 

Subway Guard
 Post subject: Re: Weapon Realization
     
         
  User avatar  
     
     

Missing since: 20 Jul 2004
Notes left: 1538
Last seen at: VA
Only if you were good at aiming.. so yeah, for me he was, but the old games used auto aim, so it's not a fair comparison.


Top
   
 

Moderator
 Post subject: Re: Weapon Realization

Missing since: 09 Jun 2005
Notes left: 7462
Last seen at: Kentucky
asdf' wrote:
Technically wouldn't Alex be the best shooter


Why would Alex be the best?

[Reveal] Spoiler:
Are you referring to the fact that he was suppose to be in the Army? Because ummmm he wasn't.


Top
   
 

Just Passing Through
 Post subject: Re: Weapon Realization

Missing since: 26 May 2009
Notes left: 40
That was something that was rather annoying. I miss the ability to carry as many weapons as I like.

_________________
My Silent Hill/Heroscape Project
http://www.heroscapers.com/community/sh ... hp?t=25196


Top
   
 

Cafe5to2 Waitress
 Post subject: Re: Weapon Realization
     
         
  User avatar  
     
     

Missing since: 23 Apr 2011
Notes left: 252
Last seen at: The bottom of a bottle
pink_isnt_well000 wrote:
asdf' wrote:
Technically wouldn't Alex be the best shooter


Why would Alex be the best?

[Reveal] Spoiler:
Are you referring to the fact that he was suppose to be in the Army? Because ummmm he wasn't.


[Reveal] Spoiler:
His alleged military badassery is sometimes used to handwave his epic CQC. The idea is, dude believes he's a beast, probably saw some action movies as a kid, poof, instant badass (within the context of the magical Otherworld). If this holds up, then the same could be applied to his marksmanship.


Top
   
 

Rosewater Park Attendant
 Post subject: Re: Weapon Realization

Missing since: 12 Jan 2008
Notes left: 1299
The limited weapons of Downpour might have been a response to "Origins", which featured Travis packing up to six guns, plus assorted knives, scalpels, cleavers, katanas, sledgehammers, billy clubs, toasters, televisions, not to mention ammo and healing items. Travis would have needed his truck to haul around all that stuff.

I agree, I didn't like the way Downpour's weapons were so fragile. Some items, like chairs or cheap cutlery, should have broken quickly. But a pickaxe (a took designed for puncturing rock as opposed to soft squishy monsters) should have been sturdy enough to see him through a good part of the game.

_________________
See the SH2 Endings that WEREN'T chosen


Top
   
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 26 posts ]  Go to page Previous  1, 2

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to: