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Re: Weapon Realization

Posted: 10 Oct 2012
by asdf'
Technically wouldn't Alex be the best shooter

Re: Weapon Realization

Posted: 10 Oct 2012
by Skele
Only if you were good at aiming.. so yeah, for me he was, but the old games used auto aim, so it's not a fair comparison.

Re: Weapon Realization

Posted: 13 Oct 2012
by pink_isnt_well000
asdf' wrote:Technically wouldn't Alex be the best shooter
Why would Alex be the best?
PRIME_BBCODE_SPOILER_SHOW PRIME_BBCODE_SPOILER:
Are you referring to the fact that he was suppose to be in the Army? Because ummmm he wasn't.

Re: Weapon Realization

Posted: 19 Apr 2013
by larry_lovage69
That was something that was rather annoying. I miss the ability to carry as many weapons as I like.

Re: Weapon Realization

Posted: 24 Apr 2013
by SilentRobert23
pink_isnt_well000 wrote:
asdf' wrote:Technically wouldn't Alex be the best shooter
Why would Alex be the best?
PRIME_BBCODE_SPOILER_SHOW PRIME_BBCODE_SPOILER:
Are you referring to the fact that he was suppose to be in the Army? Because ummmm he wasn't.
PRIME_BBCODE_SPOILER_SHOW PRIME_BBCODE_SPOILER:
His alleged military badassery is sometimes used to handwave his epic CQC. The idea is, dude believes he's a beast, probably saw some action movies as a kid, poof, instant badass (within the context of the magical Otherworld). If this holds up, then the same could be applied to his marksmanship.

Re: Weapon Realization

Posted: 02 Jan 2014
by Oddish
The limited weapons of Downpour might have been a response to "Origins", which featured Travis packing up to six guns, plus assorted knives, scalpels, cleavers, katanas, sledgehammers, billy clubs, toasters, televisions, not to mention ammo and healing items. Travis would have needed his truck to haul around all that stuff.

I agree, I didn't like the way Downpour's weapons were so fragile. Some items, like chairs or cheap cutlery, should have broken quickly. But a pickaxe (a took designed for puncturing rock as opposed to soft squishy monsters) should have been sturdy enough to see him through a good part of the game.