Search FAQ

Login | Register


All times are UTC [ DST ]


It is currently 22 Oct 2014




Post new topic Reply to topic  [ 14 posts ] 
Author Message

Just Passing Through
 Post subject: mirrors

Missing since: 06 Sep 2010
Notes left: 87
I,ve got to say graphics play an inportant role in immersing you
into a game but few people appreciate the work gone into sh3.
for now i,ll leave this unanswer for now but go play silent hill 3 check out
the part where heather is in the bathroom at the begging of the game and
check out her mirror image and the movement of her body
then check out
duke nukem forever mirror image
also
dead space 2 it,s hard to find a mirror in that game
so just go to a living quarter and check out isaac,s
amazing mirror image.

Here,s part two
silent hill was made in 2003
dead space 2 and duke nukem forever was made in 2011
that,s 8 years of technical advancement
but duke nukem,s mirror image has no body movement it,s like
a cardboard cut out.
And dead space 2 has no mirror image yes that,s right
it,s just a picture of the surroundings of the room your in.

the point i,am making is it,s the little things that make
anything like for instants shadows in cgi movies.


Last edited by silenthillking on 14 Jul 2011, edited 1 time in total.

Top
   
 

Just Passing Through
 Post subject: Re: mirrors
     
         
  User avatar  
     
     

Missing since: 05 Jul 2011
Notes left: 52
Last seen at: The fireplace
I think you're saying the graphics in Silent Hill are pretty good.
Well, I agree with you on that one :)

_________________
Ring-a ring-a Rosie, a pocket full o' posies
Ashes, ashes, we all fall down...


Top
   
 

Hope House Careworker
 Post subject: Re: mirrors
     
         
  User avatar  
     
     

Missing since: 27 Nov 2009
Notes left: 698
Last seen at: Room 312
Bloody Mary, Bloody Mary, Bloody Mary!

I find that story & lore immerse me most,
I find graphics to be a simple representation unless it's rich and detailed, in which case that makes it art.
I've been playing older games a lot recenlty, and it seems that they are most powerful, giving you more room to use your imagination. The stories dragging you along, shaping your mind to see things differently, giving them your own touch, your own interpretation.

So, did you play the first silent hill, were the graphics bothering you all the time?
Did you stop to say "Harry has a block head, or graphics are terrible" every fire minutes?
Seems like Silent Hill 1 is a game that graphicaly spoiled gamers wound'nt even touch.


Top
   
 

Woodside Apartments Janitor
 Post subject: Re: mirrors
     
         
  User avatar  
     
     

Missing since: 30 Mar 2009
Notes left: 1081
Last seen at: North of The Wall
^So a guy saying that he's impressed with the work that went into creating the graphics, specifically with regards to the detailed reflections, of SH3 must automatically be a graphics whore?

_________________
Too cold to start a fire
I'm burning diesel, burning dinosaur bones
I'll take the river down to still water
And ride a pack of dogs


Top
   
 

Historical Society Historian
 Post subject: Re: mirrors
     
         
  User avatar  
     
     

Missing since: 26 Mar 2010
Notes left: 1773
Last seen at: Los Angeles
I'm honestly not even sure what to make of this thread.

I guess the mirrors are nice? Most games have been able to replicate the illusion of a mirrored image for quite a long time, now.
[Reveal] Spoiler:
SH3 has the scariest mirror of any game, so I guess that's worth noting.



Are silenthillking and Sergiy the same member?


Last edited by Typographenia on 14 Jul 2011, edited 1 time in total.

Top
   
 

Hope House Careworker
 Post subject: Re: mirrors
     
         
  User avatar  
     
     

Missing since: 27 Nov 2009
Notes left: 698
Last seen at: Room 312
I don't think so... Unless I got split-personality disorder or something... Which is a possibility...
Jokes aside, I've been a member here for quite a time.

stopped_clock wrote:
^So a guy saying that he's impressed with the work that went into creating the graphics, specifically with regards to the detailed reflections, of SH3 must automatically be a graphics whore?

No, a guy saying graphics very important to immersion, not accusing anyone...Yet!


Top
   
 

Historical Society Historian
 Post subject: Re: mirrors
     
         
  User avatar  
     
     

Missing since: 05 Jul 2010
Notes left: 3270
Last seen at: Kentucky
Typographenia wrote:
I'm honestly not even sure what to make of this thread.


You and me both.

Also, spoilers are your friend, and since you're addressing people who have never played Silent Hill 3 in the OP, but provide a spoiler that you didn't put inside a spoiler...you should def. mark your spoilers. Wow, I said spoiler a lot.

_________________
Image
Music created by the fans, for the fans. . . . . . . . . . . . . . Vol. 1 | Vol. 2 | Vol. 3


Top
   
 

Historical Society Historian
 Post subject: Re: mirrors
     
         
  User avatar  
     
     

Missing since: 26 Mar 2010
Notes left: 1773
Last seen at: Los Angeles
Sergiy wrote:
I don't think so... Unless I got split-personality disorder or something... Which is a possibility...
Jokes aside, I've been a member here for quite a time.

You just did such a fine job copying them that I was pretty sure it was intentional, but I wanted to be certain.

Aerith Gainsborough wrote:
Also, spoilers are your friend, and since you're addressing people who have never played Silent Hill 3 in the OP, but provide a spoiler that you didn't put inside a spoiler...you should def. mark your spoilers. Wow, I said spoiler a lot.

I'm assuming this is meant for me? If you say so.


Top
   
 

Historical Society Historian
 Post subject: Re: mirrors
     
         
  User avatar  
     
     

Missing since: 05 Jul 2010
Notes left: 3270
Last seen at: Kentucky
^No, it was for the OP.

_________________
Image
Music created by the fans, for the fans. . . . . . . . . . . . . . Vol. 1 | Vol. 2 | Vol. 3


Top
   
 

Historical Society Historian
 Post subject: Re: mirrors
     
         
  User avatar  
     
     

Missing since: 12 Feb 2009
Notes left: 7199
The way the OP writes in a "poem-like" fashion. . .
The way the OP adress his/her thoughts. . .
The word "mirror" repeats itself 6 times. . .
Duke Nukem. Forever.

. . .

The cake is a lie. Here's your fucking pudding, Angelica.


Top
   
 

Historical Society Historian
 Post subject: Re: mirrors
     
         
  User avatar  
     
     

Missing since: 05 Jul 2010
Notes left: 3270
Last seen at: Kentucky
^Trippy, man. Trippy.

_________________
Image
Music created by the fans, for the fans. . . . . . . . . . . . . . Vol. 1 | Vol. 2 | Vol. 3


Top
   
 

SHH Cult Subscriber
SHH Cult Subscriber
 Post subject: Re: mirrors
     
         
  User avatar  
     
     

Missing since: 16 Oct 2010
Notes left: 1122
I'm not exactly sure what's happening here, but I do know I adore the mirror graphics in SH3.

Typographenia wrote:
[Reveal] Spoiler:
SH3 has the scariest mirror of any game, so I guess that's worth noting.



Certainly. I had seen many mirrors done well in games before SH3's time, but nothing that came close to how well they executed the purpose of the mirror in SH3. Even RE1's mirror in that room where you get the extra costumes isn't as freakish and psychedelic.

_________________
Image
Music created by the fans, for the fans. . . . . . . . . . . . . . Vol. 1 | Vol. 2 | Vol. 3


Top
   
 

Historical Society Historian
 Post subject: Re: mirrors
     
         
  User avatar  
     
     

Missing since: 05 Jul 2010
Notes left: 3270
Last seen at: Kentucky
Condemned 2 had a NICE mirror touch! As seen here: http://www.youtube.com/watch?v=Ixvh-8W1OS8

Nick will point it out. :P

_________________
Image
Music created by the fans, for the fans. . . . . . . . . . . . . . Vol. 1 | Vol. 2 | Vol. 3


Top
   
 

Woodside Apartments Janitor
 Post subject: Re: mirrors
     
         
  User avatar  
     
     

Missing since: 21 May 2010
Notes left: 1161
I actually noticed the "no mirror" effect in Dead Space2...i know it's a small issue, but i was kinda shocked that aspect was overlooked.....being that how most horror games uses the scary mirror scene mechanic alot, it's a bit puzzling the reflection of Issac wasn't even implemented.

Even if it wasn't for a scary effect, i think it should've been used just for it to keep itself in line with real world physics....i stood in that mirror quite a few times hoping to see Issacs reflection...it didn't break that game by any means tho..because where it feel short in the mirror effects, everything else was visually impressive.... the sprawl itself was amazingly detailed...

That said SH3 still is the best looking SH game to date...the Heather and Douglas characters are still some incredibly strong looking player models...they used some really slick texturizing techniques that made them have real skin imperfections(freckles/wrinkles..etc) and unlike the super smooth plastic looking models of today's current gaming models...


Top
   
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 14 posts ] 

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to: