PRIME_BBCODE_SPOILER_SHOW PRIME_BBCODE_SPOILER:
Alright, so I'm in an area which I believe is a riff on the original Silent Hill's "nowhere", and parts of it almost feel like Zelda's standard "Forest of illusion". What I mean is that doors will take you right back to the area you were in. I'm in the second part of this new "Nowhere", and there's essentially two rooms. One is simply a square room with four exits, and the other is more of a cross shape, with four exits. Invariably I'm either re-entering the room I just left, or entering the other room (square to cross, cross to square, square to square, cross to cross, rinse wash repeat).
I'm sure I'd figure this out no problem if it weren't for the fact that enemies are beating me down left and right (and god forbid one gets me on my side, I find it impossible to shake those jerks off). Any helpful hints? Am I missing something glaringly obvious?
I'm sure I'd figure this out no problem if it weren't for the fact that enemies are beating me down left and right (and god forbid one gets me on my side, I find it impossible to shake those jerks off). Any helpful hints? Am I missing something glaringly obvious?