A Silent Hill 4 Remake-Would you welcome one?

Henry's locked in his apartment and can't get out. Bless.

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NeoAquarius12
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Post by NeoAquarius12 »

Well, those are very well defined and thought out deductions. I am satisfied by that. I wonder how they wanted to have a blank character, but still gave him strange decided emotions that will play out in the story. Perhaps its inevitabe. Although I do like that idea... first person, so I'm Henry, and he is... well, a nobody who is a somebody. haha
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Post by carneeval »

(This contains spoilers but if anyones on a re imaging I'm hoping they've finished the game)
Well, from things that have been observed Henry is able to handle the things that happen so well because he is so conserved and lacks an emotional state. The other characters stayed less then a day in Silent Hill before their fates were decided. Henry was locked ,in a room he'd been living in for two years, for 5 days then forced to basically follow a trail set out to his own death.
Heather had a purpose but it was to birth god, Henry was told that he was to die no questions asked, just for buying the apartment that he'd felt was so pleasant not more than a week ago.
So perhaps the creators didn't want to work on an emotional character that would most likely have to have small laps into insanity due to such amounts of stress because they wanted to finish the game in under a year, or they felt a more stoic and calm character would be able to handle such a situation more well.
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Most people say Henry's a pervert because of looking through the peephole to Eileen's room, but here's the thing: Your not required to do that, it's the players choice.
So whose the pervert now :P?

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Post by Chrysaor »

NeoAquarius12 wrote:Well, those are very well defined and thought out deductions. I am satisfied by that. I wonder how they wanted to have a blank character, but still gave him strange decided emotions that will play out in the story. Perhaps its inevitabe. Although I do like that idea... first person, so I'm Henry, and he is... well, a nobody who is a somebody. haha
Henry experiences emotions that any mentally stable person would. He cares about the well being of others and puts himself in harm's way for them not because he's a selfless person, but because being confined makes you realize the importance of social interaction. Human beings are social creatures, and once they've experienced enough singularity, they will place social interaction above anything else in terms of importance. If you've been in a similar situation, you would be able to attest to this.

Henry cares about Eileen so much not because he is necessarily infatuated with her, but because she is his last light in the darkness. Everyone who he has had a chance to speak to has died, and his last source of comfort has quite literally gone to hell. She is the mother reborn. This title has more significance than simply being an aspect of the 21 sacraments; she is supposed to replace the apartment as Henry's only beacon of hope. Even if she's the most annoying part of the game, you can probably still see this intention.

Henry's otherwise unremarkable demeanor is just that: unremarkable. He is the definition of a John Doe, from his choice of words to his choice of clothing. He may have an interest in photography, but as far as I know, that's only really mentioned in the manual. It never really surfaces anywhere in the dialogue, so it is easily forgotten, and never plays an important part in his non-existant character development. Every important emotion Henry shows should hopefully reflect upon you, as I think that's the idea. It is not so you will empathize with Henry, but rather, it makes it much easier to forget about him.
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Re: A Silent Hill 4 Remake-Would you welcome one?

Post by phantomess »

Wow, I didn't expect this. Silent Hill 4 is one of the most recent installments of the series.
No, I don't want a remake or a re-imagining of it. However...
simeonalo wrote: *Switching the character you're playing as during selected parts of the game
That would be interesting, to switch between playing the different victims, perhaps after each one dies. It would change things like the Receiver of Wisdom aspect, but if there were to be some sort of a re-imagining I might like that idea- depending on what they did with it.
*More worlds you can travel through, without the whole "Let's go back to this world" thing
And that, too. I didn't hate revisiting the worlds, at least not at first. But the more playthroughs you do, the more tedious it becomes.

From your last suggestion of psychological evaluations, it sounds like you want SH4 (and the other Silent Hills?) to be remade somewhat in the fashion of Shattered Memories. While I found SM to be awesome, I could do without that. I don't really see how psych evaluations would fit into SH4's story, and I have no desire to see the stories of all of the Silent Hills chewed up and spit out into something completely different. Shattered Memories was a nice excursion, but hopefully not a precedent.
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Post by sumcaker »

well, if the game was to be remade, I would suggest the following:

I would make the game so you play as Eileen, so that as you go along, you are subtly being possessed by Walter, and you go through the game, unconsciously helping Walter perform the 21 sacraments. And the endings are determined by if you break his influence and take him down or Eileen being taken under by his influence and thus being the last victim in the game. Or something along those lines.

*Prepares to be flamed and stoned for suggesting such blasphemy*
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Post by phantomess »

^That's actually a pretty neat idea.
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Post by sumcaker »

^ :O Why thank you
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Post by SethSunderland »

^ How is it that the PC would break away from Walter's control? o-o
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Post by Secretions »

If they went the re-imagining route like with SH1/SM, it would probably be so far removed from the original material that it doesn't really matter whether we feel The Room needs some love or not. Henry might become Henrietta, and Walter might be a disgruntled video store clerk splicing porn into random films, which is what we see when we look through the hole in the wall. Henrietta can't leave the room, because Walter edited the shot where she leaves her apartment out of the film, but it wouldn't matter because next comes a scene from a different movie in a Subway. Or something.
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Post by SilentRacoonX »

Yes!, God yes! I loved SH4 and a remake/imaging would be amazing imo. Even if it was the same exact game just with super system graphics. But I also agree with your changes, they seem ok. I'm not a biased gamer like a lot of these fanboys. I accept games for what they are, and I'm down for anything. The world wont end if we deviate from the norm from time to time, (SHH....cough...cough)
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Post by sumcaker »

SethSunderland wrote:^ How is it that the PC would break away from Walter's control? o-o
Err...

A healthy diet. : )
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Post by SethSunderland »

^ With health drinks?

Either way, if a way could be devised to make that work, it sounds interesting. I wouldn't want it in a SH4 remake though. >3<
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Post by carneeval »

Yes indeed it would be wonderful if the Health Drink name was again restored. I have to wonder why they changed it... Probably because it's supposed to be a different world.
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Most people say Henry's a pervert because of looking through the peephole to Eileen's room, but here's the thing: Your not required to do that, it's the players choice.
So whose the pervert now :P?

((Apparently you can OD on Green Tea...And it's painful.))
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Post by SHF »

I would welcome one, but with a few changes.
First, a lil more backstory for joseph schrieber, and also some more info/visuals for walter. ( for example, in a flashback we see the part when eileen gives him the doll, and he begins to cry.) And there should be the ghosts, but this time they wont attack henry, they just linger around, muttering stuff and at certain points give clues to how they died, etc. The monsters were great, and maybe there should be more. Maybe add a little more to walters connection with the cult and dahlia, and also how he actually did the rituals.
Of course the flashlight should come back.
How kickass would it be to see Henry walking down the escalator in pitch black, and then he turns on the flashlight and he sees these sniffers just walking around down there?
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Post by Tamshend »

helldescent wrote:And there should be the ghosts, but this time they wont attack henry, they just linger around, muttering stuff and at certain points give clues to how they died, etc.
That would be quite cool actually. I reckon they should do that, but still attack. But not harm Henry just by being there. Just by doing that chest attack thing.
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Post by SHF »

Thats a better idea, cuz that aura thing was really annoying.
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Post by Kerrigan »

Oh gosh, Silent Hill 4: The Room doesn't need be be remade in a billion million years, however, I always wished for a Greatest Hits version to be released that would correct/omit mistakes from the original versions.

I think from a gameplay standpoint, everything should have become more smoothened. The 3D control mode ought to have returned. There should have been a more strategic way to deal with monsters, like the earlier games, as opposed to repeatedly bashing monsters in the face with an axe. It was very...Siren: Blood Curse.

I never had a problem with Eileen like...ever, in fact I think she's way more people than people give her credit for; but I personally would have given the player an option to command her (WOMAN, STOP. WOMAN, GO.) to make things less frustrating and I would imagine that it could trigger more of her dialogue.

Maybe a use for all of those unused items in the data, too.

As for the repeated locations, I'm not terribly bothered by them and they coincide with the story quite well. So I can only really see video game-y aspects of it changing, to make it more playable, and nothing else.
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Post by AuraTwilight »

I never had a problem with Eileen like...ever, in fact I think she's way more people than people give her credit for; but I personally would have given the player an option to command her (WOMAN, STOP. WOMAN, GO.) to make things less frustrating and I would imagine that it could trigger more of her dialogue.
"WOMAN, SANDWICH!"

But in all seriousness, I would've liked an option like they had in the European version of Ico, where a second player could take control of Eileen.
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Post by Asterion »

It might be nice if they restored all the material that was omitted and fixed up the camera. A golf mini-game in the forest could be amusing - they've got the swing meter already. If they were going to do a reworking and not just a Complete Version it might be interesting to play through as Walter himself. I'm not clear about all of the specifics, but it would definitely be different. Walter has a interesting story and specific goals which could give the game a direction. I think it could be done in such a way that it was not just some kind of serial killer simulator game.
Just a notion.
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Post by carneeval »

^
I too have spoken of a version with the ability to play as Sullivan. Though I'd be more interested in a game from start to finish with the plot, from being a young boy at the Wish House, to each murder, to what he did during the events of SH4. Though actual gameplay would probably be limited...
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Most people say Henry's a pervert because of looking through the peephole to Eileen's room, but here's the thing: Your not required to do that, it's the players choice.
So whose the pervert now :P?

((Apparently you can OD on Green Tea...And it's painful.))
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