Savepoint

Truck drivin' Travis detours into Silent Hill. Tree Top Tall & Wall-to-Wall, Good Buddy.

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crucifix
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Post by crucifix »

how does it look any worse than a red square? it's just a save point, as already mentioned.
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LanceS133
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Post by LanceS133 »

Was the save point made before or after the American developers got the boot?
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King Crimson
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Post by King Crimson »

i think it was american developers the whole time. but i could be wrong
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der Morgenstern Czigany
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Post by der Morgenstern Czigany »

It looks like an orange warning sign. :)
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LanceS133
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Post by LanceS133 »

Actually now that I think about it...There was a triangle inside the Seal of Metatron and also the Flauros was a tringle/pyramid...maybe it relates to one of those?
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themudgopher
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Post by themudgopher »

it looks like a traffic reflector. they have those on TRACTORS and Amish BUGGIES. Ugly as hell. It's a LOT worse than a plain, blood-red square.
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Smokey
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Post by Smokey »

I don't really care, but it looks like it intentionally resembles road signs and stuff which would make it significant to travis. Not a big deal. I'm downloading the demo but with my firmware I doubt I can play it - I don't think I can play cso files without an emulator, and I've been updating my firmware for PS3 remote playability suckas.
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game_over
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Post by game_over »

Cool. But I'm gonna miss those notepads an' large holes.
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Post by David01 »

Or it could symbolize the fact that the main character is a truck driver.. and a Triangle road sign type savepoint.. fits the symbolism of a driver of a vehicle being drawn into silent hill for one reason or another... I dunno just thinking outloud here..
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Post by Smokey »

We're not dealing with the same team anymore - it may mean nothing.
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KageReneko
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Post by KageReneko »

Is just a face of the Flauros... I'm more interested in...
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The final save point of the game could be another damn copy from SH2 or can actually have any kind of meaning like to reppressent the completed Flauros or the Triforce or anything...
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Post by Oddish »

Triangles seem to be a recurring theme in SH0 - The savepoints, the Flauros pieces, even the "game loading" screen. But I think it's just because finding and assembling the Flauros is central to Travis's mission.
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KageReneko
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Post by KageReneko »

They aren't a recurrent theme. all of them are the same thing!!! Is like to say that Travis is a recurrent theme cause you always use him...
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