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Shoot The Sky
My Bestsellers Clerk
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Post subject: Finish the monsters off! |
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Missing since: 04 Nov 2007 Notes left: 440 Last seen at: Canada
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Sorry if this has been told before
I had an absolutelly TERRIBLE time killing monsters because I couldnt stomp it, and I noticed alot of people on here are having the same difficulties. Well fear not, I have found the strategy! Simply all you do is stand by their bottom, release the L button, then press X.
Works every time 
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Mis Krist.
Historical Society Historian
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Missing since: 27 Aug 2003 Notes left: 12943 Last seen at: The Wand'ring Wood
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I think most people have problems killing monsters because they're hard/so many of them/swamp Travis in a heartbeat, and not because they aren't stomping.
Thank you, though. I'll keep this in mind.
_________________ I'm not dead yet, dammit.
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The Adversary
RESPECT
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Missing since: 19 Jul 2003 Notes left: 19401 Last seen at: #lfk
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you can still hit most of the monsters while they're down w/ traditional weapons w/out doing the special "stomp" attack. it saves time, too.
_________________ This post is the property of its author and is not to be used elsewhere without explicit permission from the author.
. . . AND THAT'S THAT.
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ZoneIV
Just Passing Through
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Missing since: 05 Jan 2008 Notes left: 5
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I usually just us mah mits, and Stomp em. I didn't like that the weapons broke so fast, and felt that just punching em worked the best for me. When there's too many I just run, [spoiler] Cept for when I got the special item for beating the game[/spoiler]
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Moosefrenzy
Woodside Apartments Janitor
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Missing since: 11 May 2006 Notes left: 1070
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I had a hard time with this too... but I discovered that by reading the Hints tab on the opening screen.
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KageReneko
Subway Guard
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Post subject: Re: Finish the monsters off! |
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Missing since: 02 Aug 2005 Notes left: 1523 Last seen at: Colombia
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Shoot The Sky wrote: I have found the strategy! Simply all you do is stand by their bottom, release the L button, then press X. [/b] Works every time 
The stomp works in this way in all the Silent Hill Games; how did you stomp in the other games??
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LanceS133
Historical Society Historian
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Missing since: 12 Aug 2006 Notes left: 1775 Last seen at: Rhode Island
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No, it's definitely not the same because I've never, ever, ever, had trouble with the finishing stomp until this game, I've pretty much got it now tho.
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KageReneko
Subway Guard
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Missing since: 02 Aug 2005 Notes left: 1523 Last seen at: Colombia
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Is true that you must be in a special posotion for stomp the mosnters in this game but all the Silent Hill ahmes stomp move is reaized releasing the aim button and pushing the action button... I was referring to this...
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Moosefrenzy
Woodside Apartments Janitor
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Missing since: 11 May 2006 Notes left: 1070
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What I'm happy about is that the nurses don't take 3 bullets to kill as in previous games. Only one. It's more realistic to take monsters down in one hit, followed by the stomp.
This is a bit off topic but involves monster kills.. I'm not a fan of losing items such as butcher knives due to breaking because that's not a flimsy item. I like the Prior SH4 weapon format where you had a limited weapon selection, rather than a huge array of weapon inventory that you don't know what to use next or what you will find next. However, the "final blow" realism is improving.
Maybe SH5 will use a harder impacted kick to the face rather than a stomp on the body tactic.
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Shoot The Sky
My Bestsellers Clerk
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Missing since: 04 Nov 2007 Notes left: 440 Last seen at: Canada
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Moosefrenzy wrote: Maybe SH5 will use a harder impacted kick to the face rather than a stomp on the body tactic.
I agree, I mean, in silent hill, I would definatelly finish them by bashing in their skull... just to be sure. you never know with those bastards.
Actually I quite enjoyed having a wide variety of weapons. I know its unrealistic to be able to carry tvs and knives and katanas and such, but when you think about it, ANYTHING can be used as a weapon, even in real life, so I liked that bit.
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Zogzor
Just Passing Through
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Missing since: 26 Mar 2008 Notes left: 32 Last seen at: Canada
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Man, how do you guys have trouble with stomping the baddies? I got the game yesterday and I didn't notice anything. 
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Darkness Concept
My Bestsellers Clerk
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Missing since: 31 Mar 2008 Notes left: 300 Last seen at: ...rowing out to Toluca Island.
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The main difference that I noticed was that you had to be along side of the enemy, and couldn't innitiate the stomp attack if you were standing at their feet or head. I usually switched to the fists before I stomped so that I didn't add any damage to my weapon as well. Did anyone else do this?
_________________ There Was a Hole Here...
It's Gone Now.
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Zogzor
Just Passing Through
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Missing since: 26 Mar 2008 Notes left: 32 Last seen at: Canada
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Weird. I can stomp on them wherever I'm standing.
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Shoot The Sky
My Bestsellers Clerk
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Missing since: 04 Nov 2007 Notes left: 440 Last seen at: Canada
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As can I, but it took me forever to figure it out. Now that I know, I have no problems what-so-ever
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Darkness Concept
My Bestsellers Clerk
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Missing since: 31 Mar 2008 Notes left: 300 Last seen at: ...rowing out to Toluca Island.
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Nogzor and Shoot, Im playing ps2. Same for you, or are you playing psp?
_________________ There Was a Hole Here...
It's Gone Now.
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Shoot The Sky
My Bestsellers Clerk
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Missing since: 04 Nov 2007 Notes left: 440 Last seen at: Canada
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nope, Im playing the PSP version. Are they exactly the same? graphics and all? And whats a Nogzor? 
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Mis Krist.
Historical Society Historian
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Missing since: 27 Aug 2003 Notes left: 12943 Last seen at: The Wand'ring Wood
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It's a misspelling of Zozgor's username.
_________________ I'm not dead yet, dammit.
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Darkness Concept
My Bestsellers Clerk
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Missing since: 31 Mar 2008 Notes left: 300 Last seen at: ...rowing out to Toluca Island.
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Krist. wrote: It's a misspelling of Zozgor's username.
Exactly
and from the looks of things, I'd say I'm not the only one.
_________________ There Was a Hole Here...
It's Gone Now.
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phantomess
Moderator
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Missing since: 03 Jan 2005 Notes left: 4716 Last seen at: Colorado
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Yes, holding down the aim/ready button while hitting 'x' would make Travis use his weapon rather than stomping, wouldn't it?
But I really don't think I've been in the habit of holding the aim button down while trying to stomp, and Travis still shot or struck the enemy sometimes rather than stomping. I started to just unequip my weapon if I really didn't want him to waste ammo or break a weapon, and then he stomped just fine.
Honestly, I can't be positive that I never held down the aim while trying to stomp, but I really don't think I would. I'm done with the game now though, so I'm not going to go back to it right now to check... I'll just remember it for later on.
Never had a problem with Travis refusing to deal the monsters a blow while they were down, though. I only had monsters get back up in a couple of instances when the bastards ganged up on me and I didn't have a chance to finish them off in time.
_________________ Hunting the abyss lord . . . Only one will stay alive!
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SilentMadness
Brookhaven Receptionist
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Missing since: 25 Mar 2008 Notes left: 826 Last seen at: Houston, Tx
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I never had a problem with the stomping either since in the other games you don't hold the aim button when stomping why would I do that in this game? I do have trouble trying to move through different enemies with the target button on them. You know when in the "tips" section it says while in aim mode you can move to sifferent targets using the directional buttons? I can't do that
_________________ "It doesn't matter if you're smart, dumb, ugly, pretty...IT'S ALL THE SAME ONCE YOU'RE DEAD!"--Eddie Dombrowski ---------------------------------------------------------------------------------------- words to live by
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