That would be interesting. Probably won't happen, but it would be kind of cool to see a slight departure from those pesky dogs.TANK wrote:It would be interesting to see if they would do a deformed snow leopard...
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I can definitely see the Wendigo as a great monster.
"Though descriptions varied somewhat, common to all these cultures was the conception of Wendigos as malevolent, cannibalistic, supernatural beings (manitous) of great spiritual power.[4] They were strongly associated with the Winter, the North, and coldness, as well as with famine and starvation. Basil Johnston, an Ojibwa teacher and scholar from Ontario, gives one description of how Wendigos were viewed:
“ The Weendigo was gaunt to the point of emaciation, its desiccated skin pulled tautly over its bones. With its bones pushing out against its skin, its complexion the ash gray of death, and its eyes pushed back deep into their sockets, the Weendigo looked like a gaunt skeleton recently disinterred from the grave. What lips it had were tattered and bloody [....] Unclean and suffering from suppurations of the flesh, the Weendigo gave off a strange and eerie odor of decay and decomposition, of death and corruption.""
"Though descriptions varied somewhat, common to all these cultures was the conception of Wendigos as malevolent, cannibalistic, supernatural beings (manitous) of great spiritual power.[4] They were strongly associated with the Winter, the North, and coldness, as well as with famine and starvation. Basil Johnston, an Ojibwa teacher and scholar from Ontario, gives one description of how Wendigos were viewed:
“ The Weendigo was gaunt to the point of emaciation, its desiccated skin pulled tautly over its bones. With its bones pushing out against its skin, its complexion the ash gray of death, and its eyes pushed back deep into their sockets, the Weendigo looked like a gaunt skeleton recently disinterred from the grave. What lips it had were tattered and bloody [....] Unclean and suffering from suppurations of the flesh, the Weendigo gave off a strange and eerie odor of decay and decomposition, of death and corruption.""
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- JamesisBetterThanHarry22
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yeah, as long as they dont get too carried away with the designs, it would be nice to see them change some things slightly. they would almost HAVE to get rid of the giant lizard boss though, because lizards thrive in warm climates, and if you have ever seen a cold lizard, you can catch them with your thumb and forefinger. so they would have to replace that boss right away.
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Uh, sorry if this came up earlier, but I think they gave us a shot of one of the monsters.
[img]http://bulk.destructoid.com/ul/130901-d ... 0x.jpg[img]
That thing that's grabbing onto Harry only has three fingers, and the little bit of its (head?) that's showing is all warped and mottled.
Grey Children redux, perhaps?
[img]http://bulk.destructoid.com/ul/130901-d ... 0x.jpg[img]
That thing that's grabbing onto Harry only has three fingers, and the little bit of its (head?) that's showing is all warped and mottled.
Grey Children redux, perhaps?
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From reading the interviews I got the impresion that we aren't going to have some wide range of monsters, so there wouldn't be a specific yeti monster or hot/sick nurse, but rather one type of monster that continuously evolved to adapt to your profile (I'm guessing varying by the initial psych report and then further changing as dictated by your style of play)
Of course I could have completely misinterpreted what I read.
Either way, I wouldn't like a yeti type monster at all, it just doesn't sound very Silent Hill, nor do snow leopards for that matter, there's something too exotic about them as enemy types, and I always associated SH monsters with normality, just twisted.
That said, pterodactyls, so I guess anything goes.
Of course I could have completely misinterpreted what I read.
Either way, I wouldn't like a yeti type monster at all, it just doesn't sound very Silent Hill, nor do snow leopards for that matter, there's something too exotic about them as enemy types, and I always associated SH monsters with normality, just twisted.
That said, pterodactyls, so I guess anything goes.
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I'm burning diesel, burning dinosaur bones
I'll take the river down to still water
And ride a pack of dogs
I'm burning diesel, burning dinosaur bones
I'll take the river down to still water
And ride a pack of dogs
- TleilaxuEyes
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This, all the way. It would actually fit in with the setting, unlike a demonic polar bear or some crap like that.rm2kking wrote:“ The Weendigo was gaunt to the point of emaciation, its desiccated skin pulled tautly over its bones. With its bones pushing out against its skin, its complexion the ash gray of death, and its eyes pushed back deep into their sockets, the Weendigo looked like a gaunt skeleton recently disinterred from the grave. What lips it had were tattered and bloody [....] Unclean and suffering from suppurations of the flesh, the Weendigo gave off a strange and eerie odor of decay and decomposition, of death and corruption.""
The demonic children should definitely return, although they obviously don't have to look the same as they did in the first game. I say mix it up a little.
Doctors and nurses should return, but they should be more like the ones from SH1 and not the (now stereotypical) slutty nurse monsters introduced in SH2. I thought the killer medical staff with the parasites on their backs were pretty darn scary. Once again, they don't have to be exactly the same as in SH1. Maybe have the parasites cling to different parts of the body instead of just the back, or give the nurses different weapons, or some such thing.
I thought the killer teddy bear things were actually quite underused in SH1 (unless you played it in Europe, in which case they were way overused to replace the child monsters). It might be nice to see them return.
I don't know how I feel about the air screamers or the rompers yet. They could be really scary or really stupid, depending on how they're handled.
At any rate, I'll be pretty happy if there's a wide variety of enemy types to run from.
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Ugh... no 2 yeti plz
Stick with the originals. That's what made the game good to start. Possessed medical staff, dogs, grey children, bugs... do I have to post a link to a "meaning of the monsters" thread? They functioned as manifestations of Alessa's fears, blahblahblah. They have rhyme and reason. Or has she developed a fear of yetis and snow leopards since the last go-round?
You wanna fight a yeti? Go play Ski Free.
Stick with the originals. That's what made the game good to start. Possessed medical staff, dogs, grey children, bugs... do I have to post a link to a "meaning of the monsters" thread? They functioned as manifestations of Alessa's fears, blahblahblah. They have rhyme and reason. Or has she developed a fear of yetis and snow leopards since the last go-round?
You wanna fight a yeti? Go play Ski Free.
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