Henry, Mildred, Scott
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- Æ
- Historical Society Historian
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Henry, Mildred, Scott
Don´t remeber seeing this around here:
This got me intruigued for a while
Who are those names in the room where you find that dead James body and what do they represent.
Plus, there´s a note (fuck my bad brain!! Can´t remeber it again!)
"Henry is really slow..." Something like that
"Scott can´t stop, he´s always on the go"
What about Mildred?
Much probably it represents James, Angela, Eddie.
Henry=Eddie
Scott=Angela
Mildred=James(?)
But I´m not sure about this
Can anyone clarify this for me?
This got me intruigued for a while
Who are those names in the room where you find that dead James body and what do they represent.
Plus, there´s a note (fuck my bad brain!! Can´t remeber it again!)
"Henry is really slow..." Something like that
"Scott can´t stop, he´s always on the go"
What about Mildred?
Much probably it represents James, Angela, Eddie.
Henry=Eddie
Scott=Angela
Mildred=James(?)
But I´m not sure about this
Can anyone clarify this for me?
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- Arthemesic
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The first time I played it, I got it like under 5 minutes. But the second time I played it (like 2 years after my first time), it took me more than half an hour to figure that out. I guess people do become stupidier as time passes.
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- Littlestardweller
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Don't you mean...a mildred??...hah... hah.... hah....haaaaaaah.Hjartu wrote:Hahahha, poor Pirahna.
Don't worry, it took me a minute too.
Sorry.
...that all my life I've been rushing up and down hills, leaping rivers, crashing over obstacles,
never dreaming that one day that beautiful thing in flight would land on this earth and into my arms
never dreaming that one day that beautiful thing in flight would land on this earth and into my arms
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^
*Ahem**Ahem* The point is that I never paid much attention to it. And today when I was playing the game, it got me "thinking"...
And I have the game for 3 years now...only today....
_________________________________________________________________
Another weird thing I noticed:
Yesterday, I began a new game. Everything was normal. Then, there was an electricity failure and the lights of my street "died". Piranha didn´t saved, Piranha cried, Piranha crushes something.
After the incident, I started to play it again and in the grayviard, there´s a little chapel. And now for something cool:
Yesterday>From the point that Angela was I could distincly see that little chapel.
Today> In the exact same point I couldn´t see it. There was too much fog in the way. After noticing this, I payed more attention to the town and there was defenently a bigger amount of fog in it. Anyone else has noticed this?
*Ahem**Ahem* The point is that I never paid much attention to it. And today when I was playing the game, it got me "thinking"...
And I have the game for 3 years now...only today....
_________________________________________________________________
Another weird thing I noticed:
Yesterday, I began a new game. Everything was normal. Then, there was an electricity failure and the lights of my street "died". Piranha didn´t saved, Piranha cried, Piranha crushes something.
After the incident, I started to play it again and in the grayviard, there´s a little chapel. And now for something cool:
Yesterday>From the point that Angela was I could distincly see that little chapel.
Today> In the exact same point I couldn´t see it. There was too much fog in the way. After noticing this, I payed more attention to the town and there was defenently a bigger amount of fog in it. Anyone else has noticed this?
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^I know...The point is, there was too much fog in the way that I was standing (just like yesterday) and I couldn´t see it.Yesterday, it was pretty evident that there was a chapel towards me, the next day I just couldn´t see it, but it was there. There was a whole lot more fog than the previous day! Weird...
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- put_here_2_feel_joy
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^Sorry for off-topic, but: put_here_2_feel_joy, I know that (from the spelling) your username came from the outfit code rather than the song (I think - it's been a while since I picked up SH3), but I find it kinda funny/cool/creepy that the original source of your username is the same as the source of mine....
Back on topic: That could be it, I suppose. I was just clarifying what Pir was saying, since people seemed to be misinterpreting.
Back on the original topic: Actually, nah, that's been figured out, so I guess probably we can treat the chapel/fog, or anything else that comes up, as the original topic until 1)the mods show up and force us back on topic or 2)the mods show up and lock the thread.
Back on topic: That could be it, I suppose. I was just clarifying what Pir was saying, since people seemed to be misinterpreting.
Back on the original topic: Actually, nah, that's been figured out, so I guess probably we can treat the chapel/fog, or anything else that comes up, as the original topic until 1)the mods show up and force us back on topic or 2)the mods show up and lock the thread.
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Or you could just shut up and understand that english is not my mother language. And who said I was lazy? No, who are you to say that I´m lazy, biatch?From the Lost Days wrote:^I don't think Pir's (meh, lazy and in a hurry) saying 'there was fog', seems more like the intent is 'one day there's fog but I can see the chapel, next day there's more fog and I can't see the chapel'.
That would be a pretty good idea! and a neat concept from Konami. Or probably I was tired playing the game and it gave me the idea that there was more fog.put_here_2_feel_joy wrote:Maybe team Silent actually took the time to design varying weather behaviors. I mean, in real life, fog isn't always as constant as it is in SH.
Mods, no need to keep discussing this. Feel free to lock this.
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