Zero Punctuation Review
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Zero Punctuation Review
Yahtzee finally reviews Shattered memories!
http://www.escapistmagazine.com/videos/ ... d-Memories
http://www.escapistmagazine.com/videos/ ... d-Memories
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Yahtzee has some more to say about Shattered memories
http://www.escapistmagazine.com/article ... d-Memories
http://www.escapistmagazine.com/article ... d-Memories
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He's spot on as far as I'm concerned. The game was very linear and not too scary. I especially agree with this:
And people obsessed with sex should come across people like Angela, who accuse Harry of "only being after one thing" and other such accusations, and not be reworded by hawt, sexually open, big breasted women.
I like the way insecure and introverted people are slightly abused by others... Well, mainly Cybil and Dahlia, and only for a short while, but still...
I agree that the whole psychological element was poorly used. Alcoholics should see the desperate/dying drunks or junkies, not hawt partygirls.4. Use that psychological element
Before playing SH:SM, I assumed the psych testing thing would figure out what made me nervous and use that against me - trap me in a tiny room if I show claustrophobic tendencies, for example. But all Memories seems to do is reflect your personality directly. For example, if you display an obsession with sex, some of the characters wear sexier outfits. Surely this is something a sex obsessive would quite like, not be scared by.
I know it was part of the hype but I felt this element would have been more effective if it hadn't told me that I was being psychoanalyzed - I went through it paranoid about my actions and trying to predict what the game would take from the choices I made. As a result, Psycho Mantis unexpectedly calling me out for being a big save scumming bastard in Metal Gear Solid felt rather more unnerving.
And people obsessed with sex should come across people like Angela, who accuse Harry of "only being after one thing" and other such accusations, and not be reworded by hawt, sexually open, big breasted women.
I like the way insecure and introverted people are slightly abused by others... Well, mainly Cybil and Dahlia, and only for a short while, but still...
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All this assumes that the experience is intended to be a punishment for Harry's various life's sins.I agree that the whole psychological element was poorly used. Alcoholics should see the desperate/dying drunks or junkies, not hawt partygirls.
And people obsessed with sex should come across people like Angela, who accuse Harry of "only being after one thing" and other such accusations, and not be reworded by hawt, sexually open, big breasted women.
Since Cheryl's the real narrator and observer of these subjective events, it would make no sense for this to be a punitive experience.
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Except Cheryl wants to keep him there, not turn him away... as others have mentioned.Arsonist wrote:I agree that the whole psychological element was poorly used. Alcoholics should see the desperate/dying drunks or junkies, not hawt partygirls.
And people obsessed with sex should come across people like Angela, who accuse Harry of "only being after one thing" and other such accusations, and not be reworded by hawt, sexually open, big breasted women.
I like the way insecure and introverted people are slightly abused by others... Well, mainly Cybil and Dahlia, and only for a short while, but still...
Anyway it seems he does like the story and the context the gameplay serves that story and he loves the fact that the developers took this chance and looks forward to what they do next, his only complaint is that it doesn't serve the purpose of horror, which is pretty much to make the game scarier for you, so in his review he doesn't call it a horror game, just an experience, but of course he's being hyperbolic with that statement. basically he wants the game to be more scary and that the mechanics and profiling to be used for that purpose.