Falconv1.0 wrote:It's literally the stupidest thing I think I've seen any Silent Hill team do ever, I really don't know how people manage to stay so positive when the devs have proven they're insane enough to actually model, texture, animate, and give a fucking voice to that thing. I'm not trolling, seriously, that shit really hurt my hopes for this game.
THE stupidest enemy in ANY Silent Hill game is the final boss in 0rigins. It's like they just grabbed a demon from Soul Reaver 2 and dropped it into Silent Hill.
"Star Wars is like the thing that isn't remotely cool anymore but that nobody will stop talking about of my generation" -Me.
Stupidest Silent Hill enemies are the creatures from Shattered Memories... They can't even kill you... The SH4 burping patients are silly but deadly if you low your guard... The Larval Stalkers from SH1 aren't enemies
The Rawshocks do kill you, they smother you to death. SM is just the type of game where there's no game over screen and you're just placed back at the nearest checkpoint.
Falconv1.0 wrote:I'm not trolling, seriously, that shit really hurt my hopes for this game.
You're reaction is perfectly understandable. It is a pretty stupid looking whatever-it-is. Apparently it's on old trailer though, so there might be hope yet.
Typographenia wrote:
Falconv1.0 wrote:It's literally the stupidest thing I think I've seen any Silent Hill team do ever, I really don't know how people manage to stay so positive when the devs have proven they're insane enough to actually model, texture, animate, and give a fucking voice to that thing. I'm not trolling, seriously, that shit really hurt my hopes for this game.
AuraTwilight wrote:You're all wrong. The stupidest enemy in all of Silent Hill is the Smog, AKA "We're way too fucking uncreative to not rip the shit off of SH2."
I don't know, I think taking a Closer and shoving a ballerina into its back takes the cake when it comes to stupid and uncreative.
AuraTwilight wrote:You're all wrong. The stupidest enemy in all of Silent Hill is the Smog, AKA "We're way too fucking uncreative to not rip the shit off of SH2."
Not the pipe-wielding cultists? At least the Smogs didn't completely break the atmosphere. The Cultist enemies are probably the lowest point in the series in my opinion.
^but that's only a sound effect, if they didn't burp they wouldn't be anywhere near the worst at least design-wise. Like, I dunno, the boss from in 0rigins. It pissed me off because they had a few decent monster designs in that game, like the Mom and Dad bosses for example.
"Star Wars is like the thing that isn't remotely cool anymore but that nobody will stop talking about of my generation" -Me.
Monster wrote:^but that's only a sound effect, if they didn't burp they wouldn't be anywhere near the worst at least design-wise.
But they do burp, and that's part of their design. Regardless of how scary they might have been before that, they're rendered completely comedic from the first time you hear that. It's impossible for me to ever take those enemies serious now, and I look forward to seeing them, rather than dread their mangled, tall physiques.
ww_andi wrote:so when team silent reuses a monster it is okay buy when a new developer uses a similar design it is uncreative and unoriginal.
Who the fuck made that argument.
I will say though, how the fuck is the Smog, who at least has some symbolism going on with it and isn't the cheesiest shit ever worse than a giant face going ENJOY THE RIDE MURPHY? Really, that kills the mood less than the smog which is at least kind creepy? I don't buy it. Maybe the burping patient things but the smog is nowhere near on that level of stupid.