JKristine35 wrote:Claudia being the Missionary has nothing to do with anything, since that doesn't relate to the games or the first movie, and as many people like it as don't like it from what I've seen.
Who knows who changed what from the script? The point is, the film's major problems, such as retcons and atrocious dialogue, only point to one person. There is no reason whatsoever to believe that anyone but Bassett created the retcons, since there's no monetary reason for them, and Bassett even stated before production started that he wanted to go a different direction and not mention the first film at all (he wanted to do an SH2 adaptation), but Hadida insisted on a direct sequel to explain the first film. Retconning the entire film =/= explaining the film. I don't see how it's not crystal clear that only Bassett created the retcons, and that it was probably Hadida who forced him to leave the more obvious ones out of the final film. The only things I see that sound like Hadida had a role were in the title of the film, the 3D, maybe some of the scares, Suki, and probably the horrific Vincent x Heather romance.
Confusing people does not appeal to the mainstream, and likely lost SHR a fair chunk of money, thanks to angry film fans and confused reviewers. I have no idea why making transitions between the film and games easier would be important to anyone at all other than Konami, who had no role in the creation of SHR.
This entire post boils down to "I see no reason for it, therefore it was Bassett and not Hadida."
That is not how filmmaking works. End of story. Just because
you don't see a reason for it doesn't mean there might not have been one. It may or may not have anything to do with the previous movie; again, Hadida is concerned with money, not continuity. If Box Office Mojo is to be believed, neither film broke domestically, unlike the first Resident Evil movie. For Hadida, that's a problem. For investors, that's a problem.
The retcons may just as easily been Hadida as Bassett. My point about Claudia being the Missionary doesn't stem from any game lore, but from the thought that from a producing standpoint the film might have gotten bogged down with too many characters, and a "cool twist" for moviegoers would be to have her be it.
Lame? Yes.
Completely possible? Also yes.
I've followed adaptations before for class from an initial short story all the way through to the filmed version. Changes are made sometimes arbitrarily. That's how filmmaking works: while a lot of the fault lies with the writer and moreso director (although in this particular case Bassett is both), that doesn't make them safe from Executive Meddling. We have literally no way of knowing who made what changes unless Bassett states which he did. Scriptwriting isn't something where you write it and then it's done--chances are the script went back and forth between Bassett and Hadida, with both making changes to it. That's how it works.