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Just Passing Through
 Post subject: Skipped items
     
         
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Missing since: 27 Nov 2016
Notes left: 89
Last seen at: In my own world
I Just wanted to see what all items you guys skipped on your first play through. I am not talking about ammo or health, more like did you beat the game without a certain weapon or did you skip over hints for a puzzle. Stuff like that. For me, I didn't go to Nelly's Bar, I just wandered around and found the key on my own. On the same play through I accidentally skipped getting the rifle, thankfully it's not the best weapon.

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Cafe5to2 Waitress
 Post subject: Re: Skipped items
     
         
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Missing since: 08 Aug 2012
Notes left: 187
I think I've skipped the Steel Pipe. But it's easy to miss that one.

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"Good people should love their enemies" - Seu Madruga


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Just Passing Through
 Post subject: Re: Skipped items
     
         
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Missing since: 27 Nov 2016
Notes left: 89
Last seen at: In my own world
HeartlessBastard wrote:
I think I've skipped the Steel Pipe. But it's easy to miss that one.


That would be kinda easy to skip. I think also the first time I played through I may have missed it lol I can't recall though.

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◇Some people feel the rain, others just get wet◇


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Hope House Careworker
 Post subject: Re: Skipped items
     
         
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Missing since: 12 May 2009
Notes left: 623
Last seen at: Ontario, Canada
The one major part I missed the first couple times was the camper / Neely's bar at the beginning.

I've known a lot of people getting tripped up at the beginning of the game and ended up pissed off and quitting because of that.

My first time I just ended up going straight to that ally and getting the key so I never thought otherwise. But you're 'supposed' to go to the camper, which i think has a note saying to go to Neely's which gives you the map to where the key is. Kinda unnecessarily complicated tbh.


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Just Passing Through
 Post subject: Re: Skipped items
     
         
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Missing since: 27 Nov 2016
Notes left: 89
Last seen at: In my own world
Tabris wrote:
The one major part I missed the first couple times was the camper / Neely's bar at the beginning.

I've known a lot of people getting tripped up at the beginning of the game and ended up pissed off and quitting because of that.

My first time I just ended up going straight to that ally and getting the key so I never thought otherwise. But you're 'supposed' to go to the camper, which i think has a note saying to go to Neely's which gives you the map to where the key is. Kinda unnecessarily complicated tbh.


That was the same here, I just wandered around and found it never did think to go to the bar. Glad to know I wasn't the only one to skip it

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◇Some people feel the rain, others just get wet◇


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SHH Cult Subscriber
SHH Cult Subscriber
 Post subject: Re: Skipped items
     
         
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Missing since: 03 Jan 2005
Notes left: 4642
Last seen at: Colorado
Ever since SH1 taught me to do a lot of exploring, I've explored like crazy in SH games (and a lot of other games, even in genres where exploring is pointless, lol). So I found that key by exploring that alley the first time I passed it.

Can't think of anything in particular I skipped or missed. Well, except I usually opt to skip grabbing the Great Knife. After doing that my first couple or few times playing and realizing I didn't have to go that way and get stressed out by PH (lol), I've been in the habit of skipping it on like 99% of my playthroughs. Every once in a while I decide to do it.

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Cafe5to2 Waitress
 Post subject: Re: Skipped items
     
         
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Missing since: 30 Jan 2011
Notes left: 250
Last seen at: Gnashville, TN
My first time through I missed the rifle and the Great Knife. Now, it depends on my goals. I find myself speed running this game when I play it now. In that case, I skip almost everything. You need the radio, flashlight, steel pipe and shotgun. Aside from that, you can skip the rest. If I'm doing a completionist run, I'll pick up everything, though. I have skipped the Great Knife before, just because there's only one effective location to use it, and even then you have to use an (arguable) exploit to make it good.

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Don stepped outside... It feels good to be alone... He wished he was drunk...


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