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Brookhaven Receptionist
 Post subject: The Noise at the start
     
         
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Missing since: 23 Dec 2006
Notes left: 821
Last seen at: Blackpool UK
When you first enter Silent Hill the noise you hear (cant explain it, but you probably know what I mean) I thought maybe that noise is the noise of people on hospital corridors, which means the noise has manifested in James' mind
or am I just being silly?


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Just Passing Through
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Missing since: 11 Dec 2006
Notes left: 56
It's called 'wind'

_________________
Wait wHile thEse Rats End themselves And tomoRrow wE maY hOld oUr hands
(?)


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Brookhaven Receptionist
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Missing since: 23 Dec 2006
Notes left: 821
Last seen at: Blackpool UK
are you sure, because to me it sounded like industrial sound (after you go through the tunnel after the walk from the graveyard)


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Just Passing Through
 Post subject:

Missing since: 11 Dec 2006
Notes left: 56
If you're over analitical, sure, it makes perfact sense with your theory. However, seeing as it's so soon into the game, it's probably nothing.

_________________
Wait wHile thEse Rats End themselves And tomoRrow wE maY hOld oUr hands
(?)


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Brookhaven Receptionist
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Missing since: 23 Dec 2006
Notes left: 821
Last seen at: Blackpool UK
true I suppose :)


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Just Passing Through
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Missing since: 21 Jan 2007
Notes left: 66
I call it the WTF noise. The point of 80-95% of the background noise in SH is to creep you out and make you expect anything but what happens next. Ergo, you hear it, get ready, something else happens, and you think WTF?

Assuming it's your first playthrough. Sixth time around, you're calling the sound files by name.


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Brookhaven Receptionist
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Missing since: 23 Dec 2006
Notes left: 821
Last seen at: Blackpool UK
Actually thats a good name for it :lol:
the noise on the 3rd floor of the apartment stairs is freaky too!
P.s its my 3rd playthrough :)


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Gravedigger
 Post subject:

Missing since: 06 Apr 2007
Notes left: 565
Last seen at: silent hill funeral home
you mean that growling noise when youre walking from the observation tower thru the forested area below?
i heard that its actually saying something, although i dont hear it really well

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HARK, do you not hear the voices,
they are only audible if you listen first


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Historical Society Historian
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Missing since: 01 May 2006
Notes left: 1881
Last seen at: in the branches that blow
Similar to the rustling bushes when you walk down the path in the very beginning. I tried to search for the source of the noise for quite a while but finally came to the conclusion nothing was going to get me, or eat me alive at that point - its just to freak you out! =}

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Gravedigger
 Post subject:

Missing since: 06 Apr 2007
Notes left: 565
Last seen at: silent hill funeral home
yeah it problbly is a freak out thing, since there arent any hints
and i cant think of what would make that noise...

_________________
HARK, do you not hear the voices,
they are only audible if you listen first


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Brookhaven Receptionist
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Missing since: 23 Dec 2006
Notes left: 821
Last seen at: Blackpool UK
also when your walking on the path that goes past the ranch (where you find the chainsaw) as your walking you can here footsteps behind you!


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Brookhaven Receptionist
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Missing since: 23 Dec 2006
Notes left: 821
Last seen at: Blackpool UK
toadstool wrote:
you mean that growling noise when youre walking from the observation tower thru the forested area below?
i heard that its actually saying something, although i dont hear it really well

I restarted yesterday, Im sure the noise was the Lake waves washing up against the shore
EDIT: I changed River to Lake (as in Toluca Lake)


Last edited by redrum on 16 Apr 2007, edited 1 time in total.

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Gravedigger
 Post subject:

Missing since: 06 Apr 2007
Notes left: 565
Last seen at: silent hill funeral home
perhaps, sometimes u jst look too deep into things to figure them out better.
but still....

_________________
HARK, do you not hear the voices,
they are only audible if you listen first


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Brookhaven Receptionist
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Missing since: 23 Dec 2006
Notes left: 821
Last seen at: Blackpool UK
I think waves would be a reasonable explanation because the lake is beside the path


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Gravedigger
 Post subject:

Missing since: 06 Apr 2007
Notes left: 565
Last seen at: silent hill funeral home
yeah but the tide would crash to the land more than once
those noises werent frequent or in any way patterned
they were quite single per scene

_________________
HARK, do you not hear the voices,
they are only audible if you listen first


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Brookhaven Receptionist
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Missing since: 23 Dec 2006
Notes left: 821
Last seen at: Blackpool UK
when I first played it I thought monsters were running through the nearby bushes


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Gravedigger
 Post subject:

Missing since: 06 Apr 2007
Notes left: 565
Last seen at: silent hill funeral home
that the effect it had on me
i was scared and i ran the whole way thru

_________________
HARK, do you not hear the voices,
they are only audible if you listen first


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Brookhaven Receptionist
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Missing since: 23 Dec 2006
Notes left: 821
Last seen at: Blackpool UK
I ran all the way to the town, in the tunnel (on the path to Silent Hill) I thought that was where the first monster would appear


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Historical Society Historian
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Missing since: 20 Aug 2003
Notes left: 4728
Last seen at: H-Town
The creators were afraid the long journey from the observation deck through the forest to Silent Hill would affect the gameplay for the player, so the sound were added to avoid the player from getting bored. Fact.

_________________
[ Un-Space Exploration - UE photo blog ]


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RESPECT
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Missing since: 19 Jul 2003
Notes left: 19401
Last seen at: #lfk
I hadn't heard that before.

It was intentionally a drawn-out walk to the town so as to build suspense. The sound is there to exemplify that.

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This post is the property of its author and is not to be used elsewhere without explicit permission from the author.

. . . AND THAT'S THAT.


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