What was your favorite / freaky / cool moment in the game???
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I forgot to add my favorite moment in my last post - Doh! And I didn't realize that that number was.. what it was.
Getting to the end cabin in the Woods, just after the lodge and right before the Nightmare sequence. The lodge itself was freaky-deaky. That small cabin was like whoa, especially given the voice-message you can pick up right before it.
Getting to the end cabin in the Woods, just after the lodge and right before the Nightmare sequence. The lodge itself was freaky-deaky. That small cabin was like whoa, especially given the voice-message you can pick up right before it.
I finally found another playthrough of someone who got to the movie theater,
PRIME_BBCODE_SPOILER_SHOW PRIME_BBCODE_SPOILER:
The face that showed up on the screen was drastically different from mine, hell, the one they got wasn't even scary. Mine literally stunned me though, it just had its eyes open but looked dead, and it was in black and white. Even the sounds that came with their video was different, it sounded like a car crash...mine was deep demonic voices lol.
Oh, it should've been, could've been worse than you would ever know.
Well, you told me about nowhere well it sounds like someplace I'd like to go.
Well, you told me about nowhere well it sounds like someplace I'd like to go.
- overachiever547
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I just generally enjoyed the puzzles of the game, which actually made me think for a bit before getting the result. Also, while simple, any of the physics based interactions were pretty cool and really drew me into the game.
In terms of actual moments, the labyrinth area was pretty awesome, since it actually felt like I was burrowing through someone's mind rather than a physical place, with each room representing a continually distorted thought or memory (the spatial/gravitational variations of the bedroom/living room were pretty mind-blowing). The falling sequences were just awesome.
I also really enjoyed the lake sequence. Swimming towards the light was a great reference to rowing your boat across Toluca Lake in SH2, and the sheer feeling of distance that you feel that you cover (both running and swimming) was pretty fantastic. Swimming with the controller and seeing the different sculptures below the lake was pretty cool. Also, finally reaching the "light house" and finding that it doesn't have a tower...and looks like a doctor's office... just masterful.
In terms of actual moments, the labyrinth area was pretty awesome, since it actually felt like I was burrowing through someone's mind rather than a physical place, with each room representing a continually distorted thought or memory (the spatial/gravitational variations of the bedroom/living room were pretty mind-blowing). The falling sequences were just awesome.
I also really enjoyed the lake sequence. Swimming towards the light was a great reference to rowing your boat across Toluca Lake in SH2, and the sheer feeling of distance that you feel that you cover (both running and swimming) was pretty fantastic. Swimming with the controller and seeing the different sculptures below the lake was pretty cool. Also, finally reaching the "light house" and finding that it doesn't have a tower...and looks like a doctor's office... just masterful.
Hurm...
- Terminus
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On my second play-through, I noticed something cool in The second time that you jump into the abyss, if you look at the orientations of the rooms on your way "down," you will notice that you are actually falling up.
PRIME_BBCODE_SPOILER_SHOW PRIME_BBCODE_SPOILER:
the labyrinth in Harry's house.
- Drainage64
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- Gravedigger
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Well this is not a freaky moment, but one of the funniest moments for me is when you are driving with Dahlia and she asks if Harry remembers "Sid and Nancy". When Harry says that she doesn't know then Dahlia said "My tits, you named them, remember?" That threw me completely off guard and I laughed out loud , something that rarely happens in Silent Hill games (and I don't mind that, they aren't comedy games ).
Also the whole Appartment nightmare section was perfectly done, expecially the long stairs down. It reminded me so much of Silent Hill 2
Also the whole Appartment nightmare section was perfectly done, expecially the long stairs down. It reminded me so much of Silent Hill 2
- warfare315
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I called Dahlia at one point in the game and the song Shot Down in Flames from Silent Hill Origins was playing in the background.
The phone call you get from Cheryl when she tells you that you cannot fight them and that you have to run. It was in the trailer for the game, but it was scarier in the game how it was distorted audio and such.
The phone call you get from Cheryl when she tells you that you cannot fight them and that you have to run. It was in the trailer for the game, but it was scarier in the game how it was distorted audio and such.
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[url=http://www.youtube.com/user/OrlandoEastwoodFilms?feature=mhw4#p/a]Click here to view the Teaser Trailer & Behind the Scenes footage of [i]Trauma[/i]![/url]
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I have played throught he game 3 times, watched my wife play through it as well. You know that cabin you go in with the stuffed animals and such
Well when my brother got there i was very surprised to see when he opened the door
that his cabin was nothing but a dead torn open bear on a table with chains connected to the roof
freaked me the fuck out, didn't know it could change that much !!!!!!!
Well when my brother got there i was very surprised to see when he opened the door
that his cabin was nothing but a dead torn open bear on a table with chains connected to the roof
freaked me the fuck out, didn't know it could change that much !!!!!!!
Seconded. I just kinda sat there, turned to my friend: "..did that fish just puke?"Suiko wrote:It was also really weird when you're in the sewer and you see that fish in the drain with a hook in its mouth, so you yank on it and it flops around, pukes, dies. I just sorta thought wtf I thought it was already dead, grabbed the ring, and kept going.