clips wrote:People should be careful what they wish for....this whole fisaco started with DLC and we see how that business mechanic has turned out. It resulted in practically un-finished games and day one dlc.
"Un-finished games and day one dlc" is a result of consoles being connected to the internet, companies setting unreasonable timetables for devs, maximizing the time when the final game is going through debug to give the rest of the dev studio something to do, and many other factors. There are many companies that abuse the online content format, but DLC is all ultimately optional. Every game has bugs, and it's impossible to fix everything. At a point, they have to bite the bullet and ship a game. It's sad and frustrating that there are games that ship with a large amount of issues, but it's great that the possibility to address them exists. There are just as many studios and companies doing great things with the space as there are abusing it.
clips wrote:And companies right now take advantage of it by not fully giving us a complete game, but instead hold off and set aside these other stories and sell them seperately as side missions that should have been included in the game from the jump.
So no...it wouldn't be a good idea and would just open up another can of worms and for me it would work to push more digital downloaded content, which i'am not a fan of. Just give me a solid SH experience based off of the aspects seen in P.T. on a physical disk,..not this downloadable crap they are thinking about.
It's not possible for a dev studio to want to continue to support their product by giving their install base an incentive to not sell their game to gamestop? It's not possible that the positive earnings on the sales allowed them to return to the original game and create more content for it? It's not possible that the timeline for the studio forced them to make cuts on the finished game until the final product was shipped to return to previous ideas? Yeah, there are probably some studios cutting content to sell later as DLC. If you're that opposed to their business practices, don't financially support them. We don't have any idea what (if any) true plans that this team has for the final game. It's too early to be upset at what they're doing when we don't know what they're doing. If they reveal their plans and it sounds like an anti-consumer plan, I will be right there with everyone else voicing my disapproval.
clips wrote:I understand it's cheaper to release as a download first then create physical copies because they can recoup their shipping and distribution costs by having early sales of episodic content, but i'd rather just have a physical disk. I'm going to try to hold on to physical copies as longa s i can because i'm sure these corporate folks are looking to have everything in digital.
I didn't forget the stunt that MS tried to pull initially with the xbox1....that would have been a nightmare and would have ended my console gaming as i knew it because i would not have agreed to their incredibly arrogant and concumer controlling policies.
The ps3 would have been my last console because i'm sure Sony would have followed suit at some point.
Of course they're looking to have everything digital- it is the future of how humans consume digital content in every form (at least, for the foreseeable future). It isn't some nefarious plot to suck every drop of blood from the body of the consumer, that's just how people are consuming media now. It wouldn't shock me if the next generation of consoles were a pure download only format. Also, SONY did it before Microsoft with the PSPGo.
RedPyramidThingy wrote:Honestly I think making the game in episodic format and playing each episode as soon as they were released would kill a lot of the tension. I'd never have those moments where I'm too scared to carry on because I'd know that the ending wouldn't be that far away. Plus there'd likely be a credits sequence or break between each episode which would draw me out of the game.
Do you also dislike television shows for this reason?