Bloober Team could develop more Silent Hill remakes
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Bloober Team could develop more Silent Hill remakes
"During a recent interview with IGN at DICE Summit 2023, Piotr Babieno, the CEO of Bloober Team, revealed that Konami is interested in conversations with his studio about developing more Silent Hill remakes. While he didn’t confirm whether or not they will take on the task, Babieno revealed that he won’t discard the idea."
https://www.xfire.com/bloober-team-coul ... ll-remakes
https://www.xfire.com/bloober-team-coul ... ll-remakes
Re: Bloober Team could develop more Silent Hill remakes
If SH2R is good, then yes please.
Start with 1.
Start with 1.
"Oh yeah, I've been here before
I can see it with eyes closed
Shadows that look like blood
Dead as far as the mind goes
Fear that comes from my head
Lives in the mirror"
I can see it with eyes closed
Shadows that look like blood
Dead as far as the mind goes
Fear that comes from my head
Lives in the mirror"
- leftshoe18
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Re: Bloober Team could develop more Silent Hill remakes
I would be so down for more Silent Hill remakes.

Re: Bloober Team could develop more Silent Hill remakes
That's what Konami should do... But most likely they'll be looking at 3... And probably incorporating story parts of 1 into it... So there will be a remake of 1 inside of 3. This could be done in an interesting way by overlapping Harry and Heather's stories together, and swapping between protagonists at appropriate times, so we play Harry's bits in a more condensed fashion, up to the time Heather returns home to find him and learns her origin from Claudia. Then we continue on only as Heather.
But if there is one title I'm keen to redesign and remake, it's 4.
- leftshoe18
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Re: Bloober Team could develop more Silent Hill remakes
I think Silent Hill 4 is definitely the game that needs a remake the most. It has some great ideas but overall the execution of those ideas is severely lacking at times.

- The Adversary
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Re: Bloober Team could develop more Silent Hill remakes
If SILENT HILL 4: THE ROOM is ever remade, I'd appreciate it if they truncate the second half or change it entirely. Going through the same already tedious levels twice was exhausting. Surely there's a better way of doing it.
As for SILENT HILL, I really wouldn't want anything changed, besides updated graphics. And the inclusion of Valtiel. If it could be seen crawling around in the [otherside] hospital and Nowhere would be awesome.
As for SILENT HILL, I really wouldn't want anything changed, besides updated graphics. And the inclusion of Valtiel. If it could be seen crawling around in the [otherside] hospital and Nowhere would be awesome.
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. . . AND THAT'S THAT.
. . . AND THAT'S THAT.
Re: Bloober Team could develop more Silent Hill remakes
I didn't mind revisiting the same places over in 4. It works conceptually and thematically, but needs some kind of redesign to make it better.
Rather than having each place segmented, perhaps by having every location as one explorable open world-ish location in Walter's mind, (though you can lock areas until certain progress is made, so more wide-linear), and maybe by having the holes also be fast-travel points. The Room could also be a hub you need to go back to by design. Sorta like the Nexus in Demon's Souls versus heading back to explore a wide linear area.
The Apartment Building will of course have to remain more or less the same.
Rather than having each place segmented, perhaps by having every location as one explorable open world-ish location in Walter's mind, (though you can lock areas until certain progress is made, so more wide-linear), and maybe by having the holes also be fast-travel points. The Room could also be a hub you need to go back to by design. Sorta like the Nexus in Demon's Souls versus heading back to explore a wide linear area.
The Apartment Building will of course have to remain more or less the same.
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Re: Bloober Team could develop more Silent Hill remakes
I really disliked repeating the same levels without much difference. It was exhausting, especially for someone who wants to examine everything, only to find little has changed.
I like that idea, though—that the Subway, Forest, Prison, and Building worlds are all interconnected, and going from one area in the Subway world will lead Henry to the Prison, then off to the Forest, as if it’s just one dream world falling apart on itself, as dreams often are.
Like Nowhere in SILENT HILL, an amalgamation of key locations Harry finds himself stuck in, and part of the puzzle is finding his way back into the apartments so he can ultimately meet Joseph.
I like that idea, though—that the Subway, Forest, Prison, and Building worlds are all interconnected, and going from one area in the Subway world will lead Henry to the Prison, then off to the Forest, as if it’s just one dream world falling apart on itself, as dreams often are.
Like Nowhere in SILENT HILL, an amalgamation of key locations Harry finds himself stuck in, and part of the puzzle is finding his way back into the apartments so he can ultimately meet Joseph.
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. . . AND THAT'S THAT.
. . . AND THAT'S THAT.
- leftshoe18
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Re: Bloober Team could develop more Silent Hill remakes
> I really disliked repeating the same levels without much difference.
I think this could be alleviated with some redesigning of the levels. Make each level more expansive and have the player only explore about half the level in each trip to it.
I think this could be alleviated with some redesigning of the levels. Make each level more expansive and have the player only explore about half the level in each trip to it.

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Re: Bloober Team could develop more Silent Hill remakes
I'd wait until we get to play this remake first before entrusting them with more Silent Hill projects, especially something like the first Silent Hill which has a much more complicated story with multiple layers of intricate lore.
I could see Bloober Team remaking Silent Hill 3, though, which has a very straight-forward and simple story that's hard to not get right.
I could see Bloober Team remaking Silent Hill 3, though, which has a very straight-forward and simple story that's hard to not get right.
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Re: Bloober Team could develop more Silent Hill remakes
It would be a mistake, I, to remake 3 before 1. I can't really see 3 working as a story without 1. You wouldn't get the emotional gut punch of discovering Harry's body.
Re: Bloober Team could develop more Silent Hill remakes
Yeah! That's the idea. A reconceptualization of the levels as they exist in Walter's mind.The Adversary wrote: ↑03 Apr 2023I like that idea, though—that the Subway, Forest, Prison, and Building worlds are all interconnected, and going from one area in the Subway world will lead Henry to the Prison, then off to the Forest, as if it’s just one dream world falling apart on itself, as dreams often are.
Like Nowhere in SILENT HILL, an amalgamation of key locations Harry finds himself stuck in, and part of the puzzle is finding his way back into the apartments so he can ultimately meet Joseph.
Much like the circular spiraling long stairways, some kind of wide-scale circular-shaped map that is interconnected and multilayered.