SH2-R 1.06 patch is out for PC and PS5.
For PC Steam:
On 22th November 2024, we carried out an update to make some adjustments to the game.
Please check that the version number on the bottom right of the game top screen is v.1.1.248,905.
Technical
- Fixed interference between saving a game and properly performing vibrations on the controllers
- Improved range and step for mouse sensitivity
- Fixed mouse input issues
- Fixed issues with game controllers
Gameplay
- Fixed door markers in Brookhaven Hospital
- Improved extended movement spots to fix enemies clipping issues
- Fixed audio issues in Ox Section of Toluca Prison
- Fixed soft blocker in labyrinth (player will be no longer permitted to exit neither of the Labyrinth Paths after obtaining a map)
- Fixed map markers in Boar Section of Toluca Prison
- Fixed map markers in Western South Vale
- Fixed issues with Maria’s navigation
- Fixed the issue with triggering some of Maria lines multiple times
- Fixed issues with Final Boss movement and disappearing
- Fixed Mannequins stuck in their ambush state
- Fixed interactions with hard-to-get collectibles
- Improved Boss animation
- Added tooltip for picking up tablets in Toluca Prison final puzzle
- Fixed translation issues for changing difficulty during gameplay
- According to our players feedback, breathing skin walls during Abstract Daddy Boss Fight has been restored
- Fixed blocker after the cutscenes with forced lowest FPS
- Fixed blockers in Brookhaven Hospital
- Fixed some issues with car lights in South Vale during the night
- Fixed issues with Mannequins presenting ragdoll behavior
- Fixed other minor issues with: foliage, collisions, typos, light glitches, visible occluders, loading levels
I can confirm, PC controller issues seem to be fixed....
....and yes....
We have the "breathing walls" effect restored in the Abstract Daddy section. (this was not available on the game except for the no patch disc version on PS5)
It's creepy as f**K!!!
I have a complete gameplay video of the updated Abstract Daddy sequence here (note: spoilers for story / gameplay)
https://youtu.be/b-ZLsCkqS4g?si=aM-d-r93-Hpt3Yp5
Patch 1.06 - Many fixes, and the ****** Walls are back!
Moderator: Moderators
Patch 1.06 - Many fixes, and the ****** Walls are back!
The current progress of my Silent Hill pinball (video) game can be seen here:
https://youtu.be/aMklvWiUqhY
https://youtu.be/aMklvWiUqhY
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- Just Passing Through
- Posts: 102
- Joined: 09 Sep 2024
- Gender: Male
Re: Patch 1.06 - Many fixes, and the ****** Walls are back!
Really happy to see the return of those walls.....
I'm going to town either way.........
Re: Patch 1.06 - Many fixes, and the ****** Walls are back!
There are still Pro issues with upscaling tech, so it seems this feature was removed entirely.
https://www.neogaf.com/threads/silent-h ... s.1677726/
https://www.neogaf.com/threads/silent-h ... s.1677726/
Re: Patch 1.06 - Many fixes, and the ****** Walls are back!
You already made a thread on this: viewtopic.php?f=56&t=27137
"Oh yeah, I've been here before
I can see it with eyes closed
Shadows that look like blood
Dead as far as the mind goes
Fear that comes from my head
Lives in the mirror"
I can see it with eyes closed
Shadows that look like blood
Dead as far as the mind goes
Fear that comes from my head
Lives in the mirror"