> Not everything needs an explanation and the Gillespie house is one of those things that doesn't need it.<
This is just such an easy thing to explain, though. So much so that, while it might not matter in the grand scheme of things, there’s even less of a point to dispute it. Heck, it’s even addressed in
Silent Hill Chronicle.
>I do think the house we see in SH1 was intended to be the Gillespie house but it's intentionally vague.<
I don’t think this was ever even intentionally vague. Seemed pretty clear to me even in 1999 as a high schooler.
I don’t necessarily look at these things as ‘inconsistencies’ at this point. Are they different from what we initially perceived? Sure. But we’re not the ones writing the games. If said inconsistencies were so egregious they couldn’t be reconciled, that would be one thing, but these are not. Even the demon at the end of
Origins, that might at first seem shoehorned in, adds to the story—
significantly, in my opinion.